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Village (Gold Mine) SabaSaba Gold Level 1

Village (Gold Mine)

To uncover the earth’s most beauteous of gifts, one must delve deep.

Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.

Gold

Village (Gold Mine)
Village (Gold Mine)
(dk_minor_gold_1)
Gold Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(dk_minor_gold_2)
Gold Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(dk_minor_gold_3)
Gold Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(dk_minor_gold_4)
Gold Level 3
Village (Gold Mine)

Building Name

Village (Gold Mine)

Level Name

dk_minor_gold_1

Building Chain

Gold

Building Level

1

Create Time

2

Create Cost

1400

Effects

200 wealth from mining (industry) (this_building)
+5% wealth from mining (industry) (all regions)
+1 growth per turn (this_province)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
Levy Skirmishers
(Ara_Levy_Skirm)
Missile Infantry
160 Noble Swordsmen
Noble Swordsmen
(Ara_Noble_Sword)
Melee Infantry
120 Tribes People
120 Tribes People
Tribes People
(Ara_Tribes_People)
Missile Infantry
160 Ma'rib Royal Guard
Ma'rib Royal Guard
(dk_saba_marib_royal_guard)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Slingers
Missile Infantry / Missile Infantry / (Ara_Slingers)
Slingers
Even the humblest nomad may hurl a stone at his enemies.
120 260 260 20 150 7 25 8 24 3 52 15 45 25
2
120 Tribes People
Missile Infantry / Missile Infantry / (Ara_Tribes_People)
Tribes People
A wise man fights the desert before his fellow man.
120 250 250 32 80 7 7 5 24 3 12 10 40 20
3
160 Desert Levy
Melee Infantry / Melee Infantry / (dk_ara_desert_levy)
Desert Levy
The desert-canny fight only when they must.
160 190 220 15 35 15 45 45 45 25
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