menu
HomeHome / Total War: Rome II / Nervii / Buildings / Town (Leather Workshop)
Town (Leather Workshop) NerviiNervii Leather Level 3

Town (Leather Workshop)

Good, hardened leather can turn a blow and keep a man from death.

People have been using hides to protect and clothe themselves ever since they began to trap and kill animals, according to archaeological evidence going back as far as the Palaeolithic period. As animal husbandry developed the use and availability of hides increased. Processes of tanning were introduced to make more durable leather. All manner of substances - tannins from trees to faeces and animal brains - were used to treat the skins. Tanning was seen as a smelly, dirty even poisonous trade and so was banished to the outskirts of towns. However, after tanning the hides could be used as waterskins, bags, boats, armour, sandals, boots, scabbards, and harnesses, amongst many other useful products. Calf or goat skins were also made into parchments by soaking them in lime.

Leather

Farmstead (Tannery)
Farmstead (Tannery)
(barb_leather_1)
Leather Level 0
Village (Open Air Tannery)
Village (Open Air Tannery)
(barb_leather_2)
Leather Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(barb_leather_3)
Leather Level 2
Pagus (Master Leather Workshop)
Pagus (Master Leather Workshop)
(barb_leather_4)
Leather Level 3
Town (Leather Workshop)

Building Name

Town (Leather Workshop)

Level Name

barb_leather_3

Building Chain

Leather

Building Level

3

Create Time

5

Create Cost

1900

Require Technology

Large Defences
Large Defences

Effects

-4 food (this_region)
200 wealth from manufacturing (industry) (this_building)
+15% wealth from manufacturing (industry) (all regions)
+3 growth per turn (this_province)
120 leather (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Fierce Swords
Fierce Swords
(Cel_Fierce_Swords)
Melee Infantry
120 Celtic Skirmishers
120 Celtic Skirmishers
Celtic Skirmishers
(Cel_Skirm)
Missile Infantry
160 Celtic Tribesmen
160 Celtic Tribesmen
Celtic Tribesmen
(Cel_Tribesmen)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Freemen
Melee Infantry / Spear Infantry / (Cel_Levy_Freemen)
Levy Freemen
The chance to win glory and position makes these men fierce opponents.
160 210 210 12 22 15 55 45 50 30
2
120 Celtic Slingers
Missile Infantry / Missile Infantry / (Cel_Slingers)
Celtic Slingers
These slingers, eager for glory in battle, are highly effective skirmishers.
120 280 280 20 150 7 25 8 24 3 37 25 45 25
3
120 Celtic Youths
Missile Infantry / Missile Infantry / (Cel_Youths)
Celtic Youths
These young men seek battle to enhance their status and gain experience.
120 320 320 32 80 7 7 20 24 15 32 40 45 20
Disqus
Facebook