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Large Town (Timber Trader) NabataeaNabataea Lumber Level 4

Large Town (Timber Trader)

"Looking to build a fleet? You'll be wanting good oak and alder."

Wood has been a staple of life and trade for as long as humans have cut down trees. In the ancient world wood and charcoal were the foremost fuels, with timber also being used extensively in construction, transport, warfare, furniture-making and even the arts. The early design of mortise and tenon joinery was found in Egyptian furniture from 2500BC and spread throughout Europe and the Middle East. Although stone was used in many advanced cultures for construction, wood remained the basic building block for many peoples. Nothing surpassed it if you wanted to go to sea. Boat and ship building developed throughout the ages and timber supplies were crucial when establishing a navy.

Lumber

Village (Loggers)
Village (Loggers)
(dk_minor_lumber_1)
Lumber Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(dk_minor_lumber_2)
Lumber Level 1
Town (Timber Yard)
Town (Timber Yard)
(dk_minor_lumber_3)
Lumber Level 2
Large Town (Timber Trader)
Large Town (Timber Trader)
(dk_minor_lumber_4)
Lumber Level 3
Large Town (Timber Trader)

Building Name

Large Town (Timber Trader)

Level Name

dk_minor_lumber_4

Building Chain

Lumber

Building Level

4

Create Time

8

Create Cost

3200

Require Technology

Improved Material Transportation
Improved Material Transportation

Effects

-8 food (this_region)
100 wealth from manufacturing (industry) (this_building)
+20% wealth from industry (regions_in_this_province)
+4 growth per turn (this_province)
+3 public order per turn (this_province)
160 timber (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level III ship hulls (+20% health) upon recruitment (in_all_your_sea_regions)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
Levy Skirmishers
(Ara_Levy_Skirm)
Missile Infantry
160 Noble Swordsmen
Noble Swordsmen
(Ara_Noble_Sword)
Melee Infantry
120 Tribes People
120 Tribes People
Tribes People
(Ara_Tribes_People)
Missile Infantry
160 Rekem Palace Guard
Rekem Palace Guard
(dk_nab_rekem_palace_guard)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Spearmen
Melee Infantry / Spear Infantry / (Ara_Levy_Spear)
Levy Spearmen
Levies can fight and are relatively cheap to maintain, but lack skill and conviction.
160 200 200 13 25 11 49 45 45 30
2
120 Slingers
Missile Infantry / Missile Infantry / (Ara_Slingers)
Slingers
Even the humblest nomad may hurl a stone at his enemies.
120 260 260 20 150 7 25 8 24 3 52 15 45 25
3
120 Tribes People
Missile Infantry / Missile Infantry / (Ara_Tribes_People)
Tribes People
A wise man fights the desert before his fellow man.
120 250 250 32 80 7 7 5 24 3 12 10 40 20
4
160 Desert Levy
Melee Infantry / Melee Infantry / (dk_ara_desert_levy)
Desert Levy
The desert-canny fight only when they must.
160 190 220 15 35 15 45 45 45 25
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