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HomeHome / Total War: Rome II / Masaesyli / Buildings / Fishmongers' Lane
Fishmongers' Lane MasaesyliMasaesyli Port Level 3

Fishmongers' Lane

Salted or dried fish can be sent far beyond the ports at which they were landed.

Fish were a staple of many ancient diets, and methods of fishing have changed relatively little over the centuries since then. Spearfishing, hook-and-line and nets date back to the Stone Age, and could support large communities. Cast nets were commonly used at coastal outcrops. Circular in shape, they were weighted with stones around the edge, and had a drawstring that allowed the full net to be closed and hauled in. A complete contrast, in terms of effort expended, was trapping: common types included woven baskets or nets for seafood, or fish weirs that made use of tidal and river currents.

Port

Port
Port
(east_port_1)
Port Level 0
Fishing Port
Fishing Port
(east_port_fish_2)
Port Level 1
Fishmongers' Lane
Fishmongers' Lane
(east_port_fish_3)
Port Level 2
Seafood Market
Seafood Market
(east_port_fish_4)
Port Level 3
Military Pier
Military Pier
(east_port_military_2)
Port Level 1
Naval Yard
Naval Yard
(east_port_military_3)
Port Level 2
Drydock
Drydock
(east_port_military_4)
Port Level 3
Harbour
Harbour
(east_port_trade_2)
Port Level 1
Trading Port
Trading Port
(east_port_trade_3)
Port Level 2
Seaside Market
Seaside Market
(east_port_trade_4)
Port Level 3
Fishmongers' Lane

Building Name

Fishmongers' Lane

Level Name

east_port_fish_3

Building Chain

Port

Building Level

3

Create Time

5

Create Cost

2500

Effects

9 food (this_region)
50 wealth from maritime commerce (this_building)
-4 public order per turn (squalor) (this_province)

Provides Garrison Army

80 Raiding Hemiolia - Numidian Javelinmen
80 Raiding Hemiolia - Numidian Javelinmen
Raiding Hemiolia - Numidian Javelinmen
(dk_num_javelinmen_one)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Raiding Hemiolia - Numidian Javelinmen
Light Ship / Missile Ship / (dk_num_javelinmen_one)
Raiding Hemiolia - Numidian Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Numidians, steeped in the history of their land, ready to fight in its name.

80 350 350 402 6 32 80 8 7 10 24 4 38 15 50 45
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