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Shrine MasaesyliMasaesyli Religious Level 1

Shrine

Belief and faith bring a people together in common cause.

Deeply held religious beliefs were, and are, at the heart of many communities. These were not just customs or duties requiring only lip service. Gods and ancestral spirits were real and were important in daily life. Veneration could take many forms, such as offerings to household gods and ancestors through to public festivals and rites. Belief and practice varied from worship of the Greek or Persian gods to Zoroastrianism and included monotheistic beliefs such as Judaism. The common thread was a desire for people to come together and express faith in the divine. Shrines and temples, tombs and mausoleums, were constructed to appease and glorify the relevant heavenly forces.

Religious

Shrine
Shrine
(dk_num_religious_1)
Religious Level 0
Shrine of Baal Hammon
Shrine of Baal Hammon
(dk_num_religious_baal_2)
Religious Level 1
Temple of Baal Hammon
Temple of Baal Hammon
(dk_num_religious_baal_3)
Religious Level 2
Precinct of Baal Hammon
Precinct of Baal Hammon
(dk_num_religious_baal_4)
Religious Level 3
Royal Sanctuary
Royal Sanctuary
(dk_num_religious_royal_2)
Religious Level 1
Royal Tomb
Royal Tomb
(dk_num_religious_royal_3)
Religious Level 2
Royal Mausoleum
Royal Mausoleum
(dk_num_religious_royal_4)
Religious Level 3
Madghacen
Madghacen
(dk_num_religious_royal_5)
Religious Level 4
Altar of the Sun
Altar of the Sun
(dk_num_religious_sun_2)
Religious Level 1
Temple of the Sun
Temple of the Sun
(dk_num_religious_sun_3)
Religious Level 2
Temple of the Great Sun
Temple of the Great Sun
(dk_num_religious_sun_4)
Religious Level 3
Shrine

Building Name

Shrine

Level Name

dk_num_religious_1

Building Chain

Religious

Building Level

1

Create Time

2

Create Cost

700

Effects

+2 Desert Nomadic cultural influence (this_region)
+2 public order per turn (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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