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Town (Winemaker) MasaesyliMasaesyli Wine Level 3

Town (Winemaker)

Even a poor wine can be improved with a little art.

Wine has been a big part of western civilisations for thousands of years. The growing and fermenting of grapes began as early 7000BC in what is now the Caucasus. However, much of modern wine culture derives from the practices of the ancient Greeks. To the ancient peoples wine was not so much a pastime as a religion: the goddess Geshtinana in Egypt, Bacchus in Rome and Dionysus in Greece all looked over the produce of the fermented grape. Wherever the Romans conquered they also traded, settled and drank, which accounts for the great spread of viticulture throughout the empire years and the establishment of the major wine regions and grape varieties we know today. However the ancients would have thought us barbaric for drinking wine undiluted; a civilised culture always mixed at least one part wine to two parts water.

Wine

Village (Vineyard)
Village (Vineyard)
(dk_minor_wine_1)
Wine Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(dk_minor_wine_2)
Wine Level 1
Town (Winemaker)
Town (Winemaker)
(dk_minor_wine_3)
Wine Level 2
Large Town (Master Winemaker)
Large Town (Master Winemaker)
(dk_minor_wine_4)
Wine Level 3
Town (Winemaker)

Building Name

Town (Winemaker)

Level Name

dk_minor_wine_3

Building Chain

Wine

Building Level

3

Create Time

5

Create Cost

2300

Effects

-4 food (this_region)
+15% wealth from all commerce (regions_in_this_province)
250 wealth from local commerce (this_building)
+3 growth per turn (this_province)
+3 public order per turn (all provinces)
120 wine for each region (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

80 Numidian Noble Cavalry
Numidian Noble Cavalry
(Afr_Numidian_Noble_Cav)
Missile Cavalry
120 Tribesmen
120 Tribesmen
Tribesmen
(Afr_Tribesmen)
Missile Infantry
120 Numidian Javelinmen
120 Numidian Javelinmen
120 Numidian Javelinmen
Numidian Javelinmen
(Num_Javelinmen)
Missile Infantry
160 Numidian Noble Infantry
Numidian Noble Infantry
(Num_Noble_Infantry)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Slave Infantry
Melee Infantry / Melee Infantry / (dk_kush_slave_infantry)
Slave Infantry
Slaves live with death each day; for them, war is just more unpaid work.
160 140 160 22 35 18 24 5 50 25
2
80 Gaetuli Horse Skirmishers
Cavalry / Missile Cavalry / (dk_num_gaetuli_horse_skirmishers)
Gaetuli Horse Skirmishers
These horsemen are useful, swift-moving skirmishers, well able to harass an enemy.
80 380 380 41 80 7 7 12 35 6 37 5 70 30
3
160 Numidian Spearmen
Melee Infantry / Spear Infantry / (Num_Spear)
Numidian Spearmen
Every able man who can wield a spear can fight for their people.
160 200 200 13 20 11 64 15 45 30
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