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Settlement (Logging Camp) MasaesyliMasaesyli Lumber Level 2

Settlement (Logging Camp)

"Keep the pace up lads, that palisade won’t build itself."

Wood has been a staple of life and trade for as long as humans have cut down trees. In the ancient world wood and charcoal were the foremost fuels, with timber also being used extensively in construction, transport, warfare, furniture-making and even the arts. The early design of mortise and tenon joinery was found in Egyptian furniture from 2500BC and spread throughout Europe and the Middle East. Although stone was used in many advanced cultures for construction, wood remained the basic building block for many peoples. Nothing surpassed it if you wanted to go to sea. Boat and ship building developed throughout the ages and timber supplies were crucial when establishing a navy.

Lumber

Village (Loggers)
Village (Loggers)
(dk_minor_lumber_1)
Lumber Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(dk_minor_lumber_2)
Lumber Level 1
Town (Timber Yard)
Town (Timber Yard)
(dk_minor_lumber_3)
Lumber Level 2
Large Town (Timber Trader)
Large Town (Timber Trader)
(dk_minor_lumber_4)
Lumber Level 3
Settlement (Logging Camp)

Building Name

Settlement (Logging Camp)

Level Name

dk_minor_lumber_2

Building Chain

Lumber

Building Level

2

Create Time

3

Create Cost

1600

Effects

-1 food (this_region)
60 wealth from manufacturing (industry) (this_building)
+10% wealth from industry (regions_in_this_province)
+2 growth per turn (this_province)
+1 public order per turn (this_province)
80 timber (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level I ship hulls (+5% health) upon recruitment (in_all_your_sea_regions)
+12 line of sight across borders (this_region)

Provides Garrison Army

80 Numidian Noble Cavalry
Numidian Noble Cavalry
(Afr_Numidian_Noble_Cav)
Missile Cavalry
120 Tribesmen
120 Tribesmen
Tribesmen
(Afr_Tribesmen)
Missile Infantry
120 Numidian Javelinmen
120 Numidian Javelinmen
120 Numidian Javelinmen
Numidian Javelinmen
(Num_Javelinmen)
Missile Infantry
160 Numidian Noble Infantry
Numidian Noble Infantry
(Num_Noble_Infantry)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Slave Infantry
Melee Infantry / Melee Infantry / (dk_kush_slave_infantry)
Slave Infantry
Slaves live with death each day; for them, war is just more unpaid work.
160 140 160 22 35 18 24 5 50 25
2
80 Gaetuli Horse Skirmishers
Cavalry / Missile Cavalry / (dk_num_gaetuli_horse_skirmishers)
Gaetuli Horse Skirmishers
These horsemen are useful, swift-moving skirmishers, well able to harass an enemy.
80 380 380 41 80 7 7 12 35 6 37 5 70 30
3
160 Numidian Spearmen
Melee Infantry / Spear Infantry / (Num_Spear)
Numidian Spearmen
Every able man who can wield a spear can fight for their people.
160 200 200 13 20 11 64 15 45 30
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