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Infantry Quarters MasaesyliMasaesyli Military (Infantry) Level 3

Infantry Quarters

Organising levies requires planning and space.

Levies could be quickly mustered, outfitted and turned into an army whether citizens or subjects. Usually commanded by nobles or local dignitaries, levies supplemented the elite professional soldiers. Parthian armies, for example, were created by command of the king, who ordered his subordinates to muster troops and gather at an appointed time and place. These noblemen brought their households, attendant warriors, and hamspah - or levies. Over time there was a gradual move away from citizen and subject recruits to professional standing armies and greater use of mercenaries. Both classes were formerly levies who saw warfare as a career rather than a duty. In turn, this opened the way for promotion on merit rather than birth, creating armies loyal to generals rather than the old social order.

Military (Infantry)

Infantry Camp
Infantry Camp
(dk_all_military_infantry_1)
Military (Infantry) Level 0
Infantry Tents
Infantry Tents
(dk_all_military_infantry_2)
Military (Infantry) Level 1
Infantry Quarters
Infantry Quarters
(dk_all_military_infantry_3)
Military (Infantry) Level 2
Royal Barracks
Royal Barracks
(dk_all_military_infantry_4)
Military (Infantry) Level 3
Roman Military Camp
Roman Military Camp
(dk_num_military_roman_3)
Military (Infantry) Level 2
Roman Barracks
Roman Barracks
(dk_num_military_roman_4)
Military (Infantry) Level 3
Infantry Quarters

Building Name

Infantry Quarters

Level Name

dk_all_military_infantry_3

Building Chain

Military (Infantry)

Building Level

3

Create Time

5

Create Cost

2100

Effects

-3 food (this_region)
+1 army recruitment capacity (this_province)

Provides Garrison Army

160 Armoured Numidian Spearmen
Armoured Numidian Spearmen
(dk_num_armoured_numidian_spearmen)
Spear Infantry
120 Numidian Javelinmen
120 Numidian Javelinmen
120 Numidian Javelinmen
Numidian Javelinmen
(Num_Javelinmen)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Tribal Slingers
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers)
Tribal Slingers
Even the smallest pebble is dangerous, in the right hands.
120 270 270 20 150 7 25 8 24 3 37 15 45 25
2
120 Tribesmen
Missile Infantry / Missile Infantry / (Afr_Tribesmen)
Tribesmen
Tribesmen are swift and deadly with javelins and swords.
120 190 190 32 80 7 7 5 24 3 12 10 40 20
3
160 Armoured Numidian Spearmen
Melee Infantry / Spear Infantry / (dk_num_armoured_numidian_spearmen)
Armoured Numidian Spearmen
These well-armoured tribesmen are always ready to defend their homes or raid others'.
160 620 620 28 26 28 64 75 55 50
4
160 Gaetuli Tribesmen
Melee Infantry / Melee Infantry / (dk_num_gaetuli_tribesmen)
Gaetuli Tribesmen
Tribesmen are swift and deadly with javelins and swords.
160 520 520 30 25 36 36 0 55 55
5
120 Heavy Numidian Skirmishers
Missile Infantry / Missile Infantry / (dk_num_heavy_numidian_skirmishers)
Heavy Numidian Skirmishers
Skirmishers are perfect for frustrating the enemy before a larger attack.
120 540 540 41 80 8 7 30 35 18 43 45 55 50
6
160 Numidian Light Infantry
Melee Infantry / Melee Infantry / (dk_num_numidian_light_infantry)
Numidian Light Infantry
Numidians, steeped in the history of their land, ready to fight in its name.
160 380 380 32 35 28 47 45 50 40
7
120 Numidian Javelinmen
Missile Infantry / Missile Infantry / (Num_Javelinmen)
Numidian Javelinmen
Numidians, steeped in the history of their land, ready to fight in its name.
120 340 340 32 80 8 7 10 24 4 38 15 50 45
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