Military (Stables) | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Military (Stables) Level 2 Exotic Animal Studs Home to all manner of exotic beasts. |
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3 | 1200 |
-2 food (this_region) 70 wealth from local commerce (this_building) |
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2 |
Military (Stables) Level 2 Horse Studs Heavy horses, bred for stamina and strength as heavy cavalry mounts. |
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3 | 2000 |
-1 food (this_region) |
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3 |
Military (Stables) Level 3 Animal Trader Feathers, fur or claws: all can be purchased… |
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5 | 2300 |
-5 food (this_region) 150 wealth from local commerce (this_building) +1 army recruitment capacity (this_province) |
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4 |
Military (Stables) Level 3 Cavalry Stables Noble horses are fitting mounts for the best of cavalrymen. |
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5 | 3100 |
-3 food (this_region) +1 army recruitment capacity (this_province) |
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5 |
Military (Stables) Level 4 Royal Stables There are princes, even among horses. |
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8 | 4200 |
-6 food (this_region) +1 army recruitment capacity (this_province) |
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