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Garrison Settlement KushKush Minor Settlement Level 2

Garrison Settlement

Sometimes it's important to remind people who is really in charge.

A garrison serves many purposes. In the large empires of the ancient world, it was often easy for a subjugated people to question the authority of an absent and unseen ruler. In most cases a small garrison provided a reminder of who was really in control, often forestalling any rebellious activity before it even began. Furthermore, this arrangement was beneficial for both the local economy, as the soldiers looked for opportunities to spend their wages, and for the soldiers themselves, to whom life in a peaceful garrison was infinitely preferable to being on campaign. Many large and prosperous towns owed their success to the presence of a garrison.

Minor Settlement

Settlement
Settlement
(dk_minor_settlement_1)
Minor Settlement Level 0
Garrison Settlement
Garrison Settlement
(dk_minor_settlement_garrison_2)
Minor Settlement Level 1
Garrison Town
Garrison Town
(dk_minor_settlement_garrison_3)
Minor Settlement Level 2
Garrison Large Town
Garrison Large Town
(dk_minor_settlement_garrison_4)
Minor Settlement Level 3
Trade Settlement
Trade Settlement
(dk_minor_settlement_trade_2)
Minor Settlement Level 1
Trade Town
Trade Town
(dk_minor_settlement_trade_3)
Minor Settlement Level 2
Trade Large Town
Trade Large Town
(dk_minor_settlement_trade_4)
Minor Settlement Level 3
Garrison Settlement

Building Name

Garrison Settlement

Level Name

dk_minor_settlement_garrison_2

Building Chain

Minor Settlement

Building Level

2

Create Time

3

Create Cost

1800

Effects

-1 food (this_region)
+2% wealth from all sources (regions_in_this_province)
100 wealth from subsistence (this_building)
+1 growth per turn (this_province)
+2 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
Archers
(Afr_Archers)
Missile Infantry
160 Leopard Warriors
160 Leopard Warriors
Leopard Warriors
(dk_kush_leopard_warriors)
Spear Infantry
120 Royal Kushite Archers
Royal Kushite Archers
(dk_kush_royal_kushite_archers)
Missile Infantry
120 Slave Slingers
120 Slave Slingers
Slave Slingers
(dk_kush_slave_slingers)
Missile Infantry
160 Nubian Spearmen
160 Nubian Spearmen
Nubian Spearmen
(Egy_Nubian_Spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Slave Infantry
Melee Infantry / Melee Infantry / (dk_kush_slave_infantry)
Slave Infantry
Slaves live with death each day; for them, war is just more unpaid work.
160 140 160 22 35 18 24 5 50 25
2
120 Slave Slingers
Missile Infantry / Missile Infantry / (dk_kush_slave_slingers)
Slave Slingers
Fighting from range increases a slave's life expectancy considerably.
120 210 250 20 150 7 25 8 24 3 20 10 45 25
3
160 Nubian Spearmen
Melee Infantry / Spear Infantry / (Egy_Nubian_Spear)
Nubian Spearmen
The harshest landscapes breed the toughest warriors. Nubians are no exception.
160 380 380 25 25 24 53 45 55 50
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