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HomeHome / Total War: Rome II / Kush / Buildings / Town (Master Horse Breeders)
Town (Master Horse Breeders) KushKush Horse Level 3

Town (Master Horse Breeders)

Noble breeds for those of noble blood.

A source of food, a symbol of wealth, a beast of burden and a tool of war, the horse was one of the most versatile commodities in the ancient world. Equus ferus’ role was tied to its physical form – the small, early horse could only be used to pull primitive chariots. Larger, faster horses were later bred and used by skirmishers to chase down troops, but it was not until the development of more muscular breeds that shock troops such as the Macedonian Companions and cataphracts came into being. Their long lances and heavy armour made these new-style heavy cavalry units deadly against infantry, fundamentally changing the nature of warfare forever.

Horse

Village (Horse Trainers)
Village (Horse Trainers)
(dk_minor_horse_1)
Horse Level 0
Settlement (Horse Breeders)
Settlement (Horse Breeders)
(dk_minor_horse_2)
Horse Level 1
Town (Master Horse Breeders)
Town (Master Horse Breeders)
(dk_minor_horse_3)
Horse Level 2
Town (Master Horse Breeders)

Building Name

Town (Master Horse Breeders)

Level Name

dk_minor_horse_3

Building Chain

Horse

Building Level

3

Create Time

5

Create Cost

3900

Require Technology

Tactical Drills
Tactical Drills

Effects

-6 food (this_region)
300 wealth from livestock (agriculture) (this_building)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level III horses (+20% cavalry speed) upon recruitment (all provinces)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
Archers
(Afr_Archers)
Missile Infantry
120 Tribesmen
120 Tribesmen
Tribesmen
(Afr_Tribesmen)
Missile Infantry
160 Leopard Warriors
160 Leopard Warriors
Leopard Warriors
(dk_kush_leopard_warriors)
Spear Infantry
120 Royal Kushite Archers
Royal Kushite Archers
(dk_kush_royal_kushite_archers)
Missile Infantry
120 Slave Slingers
Slave Slingers
(dk_kush_slave_slingers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Slave Infantry
Melee Infantry / Melee Infantry / (dk_kush_slave_infantry)
Slave Infantry
Slaves live with death each day; for them, war is just more unpaid work.
160 140 160 22 35 18 24 5 50 25
2
120 Slave Slingers
Missile Infantry / Missile Infantry / (dk_kush_slave_slingers)
Slave Slingers
Fighting from range increases a slave's life expectancy considerably.
120 210 250 20 150 7 25 8 24 3 20 10 45 25
3
160 Nubian Spearmen
Melee Infantry / Spear Infantry / (Egy_Nubian_Spear)
Nubian Spearmen
The harshest landscapes breed the toughest warriors. Nubians are no exception.
160 380 380 25 25 24 53 45 55 50
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