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Raiders' Port GetaeGetae Port Level 4

Raiders' Port

"We will make them fear the seas!"

The Celtic Otherworld was a paradise to which the Celts believed they travelled to after death. Many myths and legends describe it as an island, and the idea that the dead passed beyond the horizon appears in many tales. The Byzantine philosopher Procopius of Caesarea recorded the beliefs of the tribes of Gaul and stated that they believed the Otherworld to be west of Britannia - modern-day Great Britain. According to Procopius, the Gauls believed that when a person died their soul would travel to the coast. Once there, they would bang on the doors of fishermen’s homes and beg passage across the sea. The fishermen would then ferry the souls to their destination and return home, never revealing the exact location of the Otherworld.

Port

Port
Port
(barb_port_1)
Port Level 0
Fishermen's Huts
Fishermen's Huts
(barb_port_fishing_2)
Port Level 1
Fishing Village
Fishing Village
(barb_port_fishing_3)
Port Level 2
Fishing Port
Fishing Port
(barb_port_fishing_4)
Port Level 3
Harbour
Harbour
(barb_port_military_2)
Port Level 1
Boatyard
Boatyard
(barb_port_military_3)
Port Level 2
Raiders' Port
Raiders' Port
(barb_port_military_4)
Port Level 3
Raiders' Port

Building Name

Raiders' Port

Level Name

barb_port_military_4

Building Chain

Port

Building Level

4

Create Time

8

Create Cost

5000

Require Resource

Timber
Timber

Require Technology

Oak Construction
Oak Construction

Effects

210 wealth from manufacturing (industry) (this_building)
-6 public order per turn (squalor) (this_province)

Provides Garrison Army

120 Heavy Raider - Falxmen
Heavy Raider - Falxmen
(Dac_Falxmen_Raider)
Melee Ship
100 Medium Assault Raider - Heavy Spears
Medium Assault Raider - Heavy Spears
(Dac_Heavy_Spears_Raider)
Melee Ship
80 Missile Raider - Dacian Skirmishers
80 Missile Raider - Dacian Skirmishers
Missile Raider - Dacian Skirmishers
(Dac_Skirm_Raider)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Heavy Raider - Falxmen
Medium Ship / Melee Ship / (Dac_Falxmen_Raider)
Heavy Raider - Falxmen
Strong warships, constructed to withstand the worst the sea can throw at them.

Falxmen give all enemies pause: who wants to be cut in two with a single blow?

120 710 710 1290 3 38 39 48 11 10 50 40
2
100 Medium Assault Raider - Heavy Spears
Medium Ship / Melee Ship / (Dac_Heavy_Spears_Raider)
Medium Assault Raider - Heavy Spears
Able to withstand rough seas, these ships' crews can capture enemy vessels in any weather.

A solid line of spears will keep enemies at a respectful distance.

100 580 580 23 22 23 58 65 55 45
3
80 Missile Raider - Dacian Skirmishers
Medium Ship / Missile Ship / (Dac_Skirm_Raider)
Missile Raider - Dacian Skirmishers
These ships keep a contingent of archers aboard to harry enemy crews.

These skirmishers are used to plague an enemy line with repeated volleys of javelins.

80 420 420 32 80 7 7 8 24 3 27 40 45 25
4
80 Assault Raider - Spears
Medium Ship / Melee Ship / (Dac_Spears_Raider)
Assault Raider - Spears
Useful ships, with crews large enough to board enemy vessels.

Even the lowliest of Dacians can carry a spear into battle for his people.

80 340 340 11 22 12 54 45 45 30
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