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Military Port CarthageCarthage Port Level 4

Military Port

There is one business here: war, and the ships needed to wage it.

All states built their navies to safeguard their merchants' vital trade across the Mediterranean. The Carthaginians were the most daring seafarers of the ancient world, preferring to hire mercenaries for their land wars whilst concentrating on the construction of a huge fleet of ever-larger ships. As Carthaginian trade and the need to transport troops increased, so did the importance of sea control. They built vast war galleys manned by citizen rowers. Alongside Greek-style triremes, quinqueremes ('fives') and septiremes ('sevens'), reinforced for ramming, were constructed. Even so, the largest ship of the ancient world was the Syracusia, designed by Archimedes and built in 240BC by King Hiero II. It used some sixty times the resources needed for an average trireme and took 300 skilled workmen over a year to build.

Port

Port
Port
(greek_port_1)
Port Level 0
Fishing Port
Fishing Port
(greek_port_fish_2)
Port Level 1
Fishmonger
Fishmonger
(greek_port_fish_3)
Port Level 2
Fish Market
Fish Market
(greek_port_fish_4)
Port Level 3
Shipwright
Shipwright
(greek_port_harbour_2)
Port Level 1
Docks
Docks
(greek_port_harbour_3)
Port Level 2
Neosokoi
Neosokoi
(greek_port_harbour_4)
Port Level 3
Military Wharf
Military Wharf
(greek_port_military_2)
Port Level 1
Drydock
Drydock
(greek_port_military_3)
Port Level 2
Military Port
Military Port
(greek_port_military_4)
Port Level 3
Harbour
Harbour
(greek_port_trade_2)
Port Level 1
Trading Port
Trading Port
(greek_port_trade_3)
Port Level 2
Emporion
Emporion
(greek_port_trade_4)
Port Level 3
Military Port

Building Name

Military Port

Level Name

greek_port_military_4

Building Chain

Port

Building Level

4

Create Time

8

Create Cost

6600

Require Resource

Timber
Timber

Require Technology

Naval Manoeuvres
Naval Manoeuvres

Effects

-8 food (this_region)
210 wealth from manufacturing (industry) (this_building)

Provides Garrison Army

80 Raiding Hemiolia - Libyan Javelinmen
80 Raiding Hemiolia - Libyan Javelinmen
Raiding Hemiolia - Libyan Javelinmen
(Car_Javelin_One_Halfer)
Missile Ship
160 Assault Hexeres - Sacred Band
160 Assault Hexeres - Sacred Band
Assault Hexeres - Sacred Band
(Car_Sacred_Band_Six)
Melee Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
40 Light Artillery Penteres - Carthaginian Ballista (Ship)
Medium Ship / Artillery Ship / (Car_Ballista_Five)
Light Artillery Penteres - Carthaginian Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

What better way is there to strike down the enemies of Ba'al Hammon?

40 640 640 1020 5 180 420 2 9 24 6 14 10 45 40
2
140 Missile Penteres - Libyan Javelinmen
Medium Ship / Missile Ship / (Car_Javelin_Five)
Missile Penteres - Libyan Javelinmen
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Javelin-armed skirmishers harry an enemy before the main battle is joined.

140 730 730 1020 5 32 80 7 7 8 24 3 37 15 45 25
3
140 Scorpion Penteres - Libyan Javelinmen
Medium Ship / Missile Ship / (Car_Javelin_Five_Dbl_scorpio)
Scorpion Penteres - Libyan Javelinmen
Deadly accurate dart-throwers give these ships a significant crew-killing potential.

Javelin-armed skirmishers harry an enemy before the main battle is joined.

140 930 930 1020 5 32 80 7 7 8 24 3 37 15 45 25
4
140 Tower Penteres - Libyan Javelinmen
Medium Ship / Missile Ship / (Car_Javelin_Five_Lft_Bow)
Tower Penteres - Libyan Javelinmen
From a shipboard tower, all enemies become little targets to be potted at will.

Javelin-armed skirmishers harry an enemy before the main battle is joined.

140 930 930 1020 5 32 80 7 7 8 24 3 37 15 45 25
5
80 Raiding Hemiolia - Libyan Javelinmen
Light Ship / Missile Ship / (Car_Javelin_One_Halfer)
Raiding Hemiolia - Libyan Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Javelin-armed skirmishers harry an enemy before the main battle is joined.

80 350 350 402 6 32 80 7 7 8 24 3 37 15 45 25
6
180 Missile Hepteres - Libyan Javelinmen
Heavy Ship / Missile Ship / (Car_Javelin_Seven)
Missile Hepteres - Libyan Javelinmen
These massive warships put iron into their crews' hearts, and strike fear into the enemy's.

Javelin-armed skirmishers harry an enemy before the main battle is joined.

180 1110 1110 1617 5 32 80 7 7 8 24 3 37 15 45 25
7
180 Heavy Tower Hepteres - Libyan Javelinmen
Heavy Ship / Missile Ship / (Car_Javelin_Seven_Scorpio_Hft)
Heavy Tower Hepteres - Libyan Javelinmen
The threatening towers on these powerful warships should serve as a warning to enemies!

Javelin-armed skirmishers harry an enemy before the main battle is joined.

180 1410 1410 1617 5 32 80 7 7 8 24 3 37 15 45 25
8
40 Artillery Penteres - Carthaginian Onager (Ship)
Medium Ship / Artillery Ship / (Car_Onager_Five)
Artillery Penteres - Carthaginian Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

Walls are scant defence against the constant kicking of a wild ass!

40 760 760 1020 5 200 350 2 9 24 6 14 10 45 40
9
160 Assault Hexeres - Sacred Band
Heavy Ship / Melee Ship / (Car_Sacred_Band_Six)
Assault Hexeres - Sacred Band
These magnificent ships are both intimidating and extremely dangerous.

The best and bravest of Carthage trained to fight as hoplites.

160 1260 1260 1046 5 42 29 22 59 105 65 70
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