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HomeHome / Total War: Rome II / Sparta (Wrath of Sparta) / Buildings / Town (Timber Yard)
Town (Timber Yard) Sparta (Wrath of Sparta)Sparta (Wrath of Sparta) Lumber Level 3

Town (Timber Yard)

"Looking to build a fleet? You'll be wanting good oak and alder."

Wood has been a staple of life and trade for as long as humans have cut down trees. In the ancient world wood and charcoal were the foremost fuels, with timber also being used extensively in construction, transport, warfare, furniture-making and even the arts. The early design of mortise and tenon joinery was found in Egyptian furniture from 2500BC and spread throughout Europe and the Middle East. Although stone was used in many advanced cultures for construction, wood remained the basic building block for many peoples. Nothing surpassed it if you wanted to go to sea. Boat and ship building developed throughout the ages and timber supplies were crucial when establishing a navy.

Lumber

Village (Loggers)
Village (Loggers)
(greek_lumber_1)
Lumber Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(greek_lumber_2)
Lumber Level 1
Town (Timber Yard)
Town (Timber Yard)
(greek_lumber_3)
Lumber Level 2
Colony (Timber Trader)
Colony (Timber Trader)
(greek_lumber_4)
Lumber Level 3
Town (Timber Yard)

Building Name

Town (Timber Yard)

Level Name

greek_lumber_3

Building Chain

Lumber

Building Level

3

Create Time

5

Create Cost

2300

Require Technology

Architectural Advances
Architectural Advances

Effects

-4 food (this_region)
80 wealth from manufacturing (industry) (this_building)
+15% wealth from industry (regions_in_this_province)
+3 growth per turn (this_province)
+2 public order per turn (this_province)
120 timber (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level II ship hulls (+10% health) upon recruitment (in_all_your_sea_regions)
+12 line of sight across borders (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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