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HomeHome / Total War: Rome II / Boiotian League (Wrath of Sparta) / Buildings / Village (Amber Shore)
Village (Amber Shore) Boiotian League (Wrath of Sparta)Boiotian League (Wrath of Sparta) Amber Level 1

Village (Amber Shore)

The sun sheds its golden tears into the ocean.

The regard in which amber was held is attested to by its associations with the sun god in his role as Elector or ‘the Awakener’. Later, the discovery of insects preserved in amber enabled Roman naturalists to correctly identify it as ancient, fossilised tree sap. However, this did little to dispel the commonly held belief that amber actually was solidified Lynx urine. It’s golden lustre meant amber was highly valued within the Greco-Roman world, where it was used to make jewellery, medicines and false hair. However, it meant much less to the barbarians who controlled the finest Balkan mines; they simply burnt amber as fuel for warmth.

Amber

Village (Amber Shore)
Village (Amber Shore)
(greek_amber_1)
Amber Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(greek_amber_2)
Amber Level 1
Town (Amber Trader)
Town (Amber Trader)
(greek_amber_3)
Amber Level 2
Colony (Amber Road)
Colony (Amber Road)
(greek_amber_4)
Amber Level 3
Village (Amber Shore)

Building Name

Village (Amber Shore)

Level Name

greek_amber_1

Building Chain

Amber

Building Level

1

Create Time

2

Create Cost

1000

Effects

150 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 public order per turn (this_province)
+2% tariff income from trade agreements (this_faction)
+12 line of sight across borders (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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