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Colony (Silk Road) Athenai (Wrath of Sparta)Athenai (Wrath of Sparta) Silk Level 4

Colony (Silk Road)

Silk, religion, knowledge… the Silk Road's gifts are never mundane.

The trade in luxury textiles in the ancient world was extremely lucrative as clothing and decorative fabrics became a sign of status and prestige. Silk was the jealously guarded secret of the Chinese for over two thousand years. Once the Silk Road was opened in the 1st century BC it proved highly desirable and, although considered by some immoral and decadent, soon became very profitable. Despite this, western cultures did not obtain the secret of making silk for themselves until 550AD.

Silk

Village (Silk Trader)
Village (Silk Trader)
(greek_silk_1)
Silk Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(greek_silk_2)
Silk Level 1
Town (Silk Market)
Town (Silk Market)
(greek_silk_3)
Silk Level 2
Colony (Silk Road)
Colony (Silk Road)
(greek_silk_4)
Silk Level 3
Colony (Silk Road)

Building Name

Colony (Silk Road)

Level Name

greek_silk_4

Building Chain

Silk

Building Level

4

Create Time

8

Create Cost

5600

Require Technology

Temple Design
Temple Design

Effects

-8 food (this_region)
+20% wealth from all commerce (all regions)
250 wealth from local commerce (this_building)
+3 growth per turn (this_province)
+3 public order per turn (this_province)
160 textiles (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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