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Harbour Veneti (Rise of the Republic)Veneti (Rise of the Republic) Port Level 2

Harbour

A rough sea is no place to keep a valuable vessel.

The Celtic Otherworld was a paradise to which the Celts believed they travelled to after death. Many myths and legends describe it as an island, and the idea that the dead passed beyond the horizon appears in many tales. The Byzantine philosopher Procopius of Caesarea recorded the beliefs of the tribes of Gaul and stated that they believed the Otherworld to be west of Britannia - modern-day Great Britain. According to Procopius, the Gauls believed that when a person died their soul would travel to the coast. Once there, they would bang on the doors of fishermen’s homes and beg passage across the sea. The fishermen would then ferry the souls to their destination and return home, never revealing the exact location of the Otherworld.

Port

Port
Port
(inv_ven_port_1)
Port Level 0
Fishermen's Huts
Fishermen's Huts
(inv_ven_port_fish_2)
Port Level 1
Fishing Village
Fishing Village
(inv_ven_port_fish_3)
Port Level 2
Fishing Port
Fishing Port
(inv_ven_port_fish_4)
Port Level 3
Harbour
Harbour
(inv_ven_port_military_2)
Port Level 1
Boatyard
Boatyard
(inv_ven_port_military_3)
Port Level 2
Raider's Port
Raider's Port
(inv_ven_port_military_4)
Port Level 3
Harbour

Building Name

Harbour

Level Name

inv_ven_port_military_2

Building Chain

Port

Building Level

2

Create Time

3

Create Cost

1600

Effects

70 wealth from manufacturing (industry) (this_building)
-1 public order per turn (this_province)

Provides Garrison Army

80 Assault Raider - Italian Swordsmen
Assault Raider - Italian Swordsmen
(inv_ven_assault_raider_italian_hillmen)
Melee Ship
100 Medium Assault Raider - Noble Veneti Swordsmen
Medium Assault Raider - Noble Veneti Swordsmen
(inv_ven_medium_assault_raider_noble_veneti_swordsmen)
Melee Ship
80 Missile Raider - Veneti Hunters
80 Missile Raider - Veneti Hunters
Missile Raider - Veneti Hunters
(inv_ven_raider_ranged_veneti_hunters)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Missile Raider - Tribeless Slingers
Medium Ship / Missile Ship / (inv_sen_barbarian_raider_tribeless_slingers)
Missile Raider - Tribeless Slingers
These ships keep a contingent of archers aboard to harry enemy crews.

The stone does not care for which tribes it flies.

80 260 260 20 150 7 25 5 24 3 15 15 45 25
2
80 Assault Raider - Italian Swordsmen
Medium Ship / Melee Ship / (inv_ven_assault_raider_italian_hillmen)
Assault Raider - Italian Swordsmen
Useful ships, with crews large enough to board enemy vessels.

Never underestimate an Italian in battle: he will smile even as he guts you.

80 220 220 20 34 10 45 45 45 30
3
80 Missile Raider - Veneti Hunters
Medium Ship / Missile Ship / (inv_ven_raider_ranged_veneti_hunters)
Missile Raider - Veneti Hunters
These ships keep a contingent of archers aboard to harry enemy crews.

A careless man in tribal lands can become a hunter's prey.

80 450 450 35 125 6 15 10 24 5 25 10 45 30
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