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HomeHome / Total War: Rome II / Tarchuna (Rise of the Republic) / Buildings / Zilach Estate
Zilach Estate Tarchuna (Rise of the Republic)Tarchuna (Rise of the Republic) Administration Level 5

Zilach Estate

Chosen by few to rule many from here.

Most Etruscan city-states changed their governmental style from monarchies to oligarchical democracies around the 6th century BC. Despite this, the government essentially remained a theocracy, because the Etruscans were united by a common religion. Surviving Etruscan texts indicate that there were large numbers of magistrates led by a ‘zilach’, who was their chief. Each city-state was part of a confederation that met at the ‘Shrine of Voltumna’ once a year to discuss political and military matters. It was during these gatherings that the confederation would choose its head, given the title ‘Zilach Mechi Rasnal’.

Administration

Forum
Forum
(inv_new_etr_main_adiministration_1)
Administration Level 0
Library
Library
(inv_new_etr_main_adiministration_growth_2)
Administration Level 1
Local Registry
Local Registry
(inv_new_etr_main_adiministration_growth_3)
Administration Level 2
Local Archives
Local Archives
(inv_new_etr_main_adiministration_growth_4)
Administration Level 3
City Registry
City Registry
(inv_new_etr_main_adiministration_growth_5)
Administration Level 4
City Archives
City Archives
(inv_new_etr_main_adiministration_growth_6)
Administration Level 5
Zilach House
Zilach House
(inv_new_etr_main_adiministration_wealth_2)
Administration Level 1
Zilach Residence
Zilach Residence
(inv_new_etr_main_adiministration_wealth_3)
Administration Level 2
Zilach Villa
Zilach Villa
(inv_new_etr_main_adiministration_wealth_4)
Administration Level 3
Zilach Estate
Zilach Estate
(inv_new_etr_main_adiministration_wealth_5)
Administration Level 4
Zilach Palace
Zilach Palace
(inv_new_etr_main_adiministration_wealth_6)
Administration Level 5
Zilach Estate

Building Name

Zilach Estate

Level Name

inv_new_etr_main_adiministration_wealth_5

Building Chain

Administration

Building Level

5

Create Time

10

Create Cost

22960

Require Technology

Sources of Revenue
Sources of Revenue

Effects

-2% corruption (this_faction)
+40% wealth from agriculture (regions_in_this_province)
+24% wealth from industry (regions_in_this_province)
+6 growth per turn (this_province)
+5 public order per turn (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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