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HomeHome / Total War: Rome II / Taras (Rise of the Republic) / Buildings / Satyrion
Satyrion Taras (Rise of the Republic)Taras (Rise of the Republic) Religious Level 5

Satyrion

Love and beauty are hers to bestow.

Trees were considered sacred by many cultures, and in ancient Greece groves were believed to be populated by nymphs and other minor deities. They were places of calm, shade, and divine protection. Only initiates were allowed near the trees, and animals were not allowed to graze there. The most sacred grove in Greece was at Dodona, and dedicated to the Mother Goddess, the powerful earth goddess at the centre of nearly all ancient religions. According to Herodotus the site at Dodona had been used for thousands of years to foretell the future and seek advice. The initiated oracle would give answers to questions by watching the rustling leaves on the trees…

Religious

Consecrated Ground
Consecrated Ground
(inv_gre_religious_1)
Religious Level 0
Altar of Ares
Altar of Ares
(inv_gre_religious_ares_2)
Religious Level 1
Shrine of Ares
Shrine of Ares
(inv_gre_religious_ares_3)
Religious Level 2
Temple of Ares
Temple of Ares
(inv_gre_religious_ares_4)
Religious Level 3
Sacred Grove
Sacred Grove
(inv_gre_religious_grove_taranto_2)
Religious Level 1
Grove of Nymphs
Grove of Nymphs
(inv_gre_religious_grove_taranto_3)
Religious Level 2
Nymphaion
Nymphaion
(inv_gre_religious_grove_taranto_4)
Religious Level 3
Satyrion
Satyrion
(inv_gre_religious_grove_taranto_5)
Religious Level 4
Altar of Zeus
Altar of Zeus
(inv_gre_religious_zeus_2)
Religious Level 1
Shrine of Zeus
Shrine of Zeus
(inv_gre_religious_zeus_3)
Religious Level 2
Temple of Zeus
Temple of Zeus
(inv_gre_religious_zeus_4)
Religious Level 3
Satyrion

Building Name

Satyrion

Level Name

inv_gre_religious_grove_taranto_5

Building Chain

Religious

Building Level

5

Create Time

12

Create Cost

7900

Require Resource

Timber
Timber

Effects

+8 food from all agricultural buildings (regions in this province) (regions_in_this_province)
+10 Hellenic cultural influence (this_region)
+40% wealth from agriculture (regions_in_this_province)
+16 public order per turn (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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