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HomeHome / Total War: Rome II / Taras (Rise of the Republic) / Buildings / Hippeis Stables
Hippeis Stables Taras (Rise of the Republic)Taras (Rise of the Republic) Military (Training) Level 4

Hippeis Stables

Men able to afford and stable horses still need training in the arts of war.

Horses enjoyed a respected position in Roman society. Bred and kept for the great sport of racing, religious sacrifice and noble military service, they were less of the working animal they became in later cultures if only because of their cost. Horses were rarely used on farms other than when their sacrificial blood was given to purify other livestock or their heads were nailed to a farm wall in hope of a harvest blessing! It was claimed that Romulus himself had a personal guard of 300 horsemen. Roman cavalry was, at first, made up of the richer classes, the equestrians or 'riding class', who could pay for their own mounts. Later, the sense of being an elite was maintained as the upper classes were favoured, and they were paid three times as much as foot soldiers. As the Empire grew, Gallic, Numidian, Spanish and Thracian horsemen were added to the ranks. The cavalry was used to scout, carry messages and, in battle, to charge, flank an enemy quickly and gain advantage at critical moments.

Military (Training)

Practice Field
Practice Field
(inv_gre_military_buff_1)
Military (Training) Level 0
Practice Camp
Practice Camp
(inv_gre_military_buff_2)
Military (Training) Level 1
Combat Posts
Combat Posts
(inv_gre_military_buff_3)
Military (Training) Level 2
Ephebic College
Ephebic College
(inv_gre_military_buff_attack_4)
Military (Training) Level 3
Stratopedon
Stratopedon
(inv_gre_military_buff_defence_4)
Military (Training) Level 3
Hippeis Stables
Hippeis Stables
(inv_gre_military_buff_horse_4)
Military (Training) Level 3
Hippeis Stables

Building Name

Hippeis Stables

Level Name

inv_gre_military_buff_horse_4

Building Chain

Military (Training)

Building Level

4

Create Time

8

Create Cost

3500

Require Resource

Horses

Require Technology

Tarantine Cavalry
Tarantine Cavalry

Effects

-8 food (this_region)
+3 rank for champions upon recruitment (this_province)
+12% melee cavalry melee attack upon recruitment (this_province)
+15% cavalry charge bonus upon recruitment (this_province)
+7% melee attack upon recruitment (this_province)
+7% melee defence upon recruitment (this_province)
+10% unit morale upon recruitment (this_province)

Provides Garrison Army

80 Hippeus
Hippeus
(inv_gre_hippeus)
Melee Cavalry

Recruitable Units

No Recruitable Units
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