Boatyard
Taming the waters is a noble goal.The Celtic Otherworld was a paradise to which the Celts believed they travelled to after death. Many myths and legends describe it as an island, and the idea that the dead passed beyond the horizon appears in many tales. The Byzantine philosopher Procopius of Caesarea recorded the beliefs of the tribes of Gaul and stated that they believed the Otherworld to be west of Britannia - modern-day Great Britain. According to Procopius, the Gauls believed that when a person died their soul would travel to the coast. Once there, they would bang on the doors of fishermen’s homes and beg passage across the sea. The fishermen would then ferry the souls to their destination and return home, never revealing the exact location of the Otherworld.
Port
Building Name Boatyard |
Level Name inv_new_barb_port_military_3 |
Building Chain Port |
Building Level 3 |
Create Time 5 |
Create Cost 3200 |
Require Technology Naval Training |
Effects
-4 food (this_region)60 wealth from manufacturing (industry) (this_building)
+3 public order per turn (this_province)
Provides Garrison Army
(inv_sen_medium_assault_raider_naked_warriors)
Melee Ship
(inv_sen_medium_assault_raider_noble_swordsmen)
Melee Ship
(inv_sen_raider_melee_gallic_axemen)
Melee Ship
(inv_sen_raider_ranged_gallic_hunters)
Missile Ship
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Medium Ship / Missile Ship / (inv_sen_barbarian_raider_tribeless_slingers) Missile Raider - Tribeless Slingers These ships keep a contingent of archers aboard to harry enemy crews. The stone does not care for which tribes it flies. |
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80 | 260 | 260 | 20 | 150 | 7 | 25 | 5 | 24 | 3 | 15 | 15 | 45 | 25 | |||||
2 |
Medium Ship / Melee Ship / (inv_sen_medium_assault_raider_naked_warriors) Medium Assault Raider - Gallic Axemen Able to withstand rough seas, these ships' crews can capture enemy vessels in any weather. Their axes can crush armour as easily as chopping wood. |
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100 | 850 | 850 | 40 | 26 | 35 | 45 | 20 | 55 | 40 | |||||||||
3 |
Medium Ship / Melee Ship / (inv_sen_raider_melee_gallic_axemen) Assault Raider - Gallic Axemen Useful ships, with crews large enough to board enemy vessels. Their axes can crush armour as easily as chopping wood. |
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80 | 350 | 350 | 40 | 26 | 35 | 45 | 20 | 55 | 40 | |||||||||
4 |
Medium Ship / Melee Ship / (inv_sen_raider_melee_tribeless_warriors) Assault Raider - Tribeless Warriors Useful ships, with crews large enough to board enemy vessels. These warriors fight for no one - meaning all the spoils are theirs to keep. |
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80 | 220 | 220 | 20 | 34 | 20 | 5 | 0 | 55 | 30 | |||||||||
5 |
Medium Ship / Missile Ship / (inv_sen_raider_ranged_gallic_hunters) Missile Raider - Gallic Hunters These ships keep a contingent of archers aboard to harry enemy crews. The hunting of other men often carries the greatest of rewards. |
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80 | 350 | 350 | 35 | 125 | 6 | 15 | 10 | 24 | 5 | 10 | 10 | 45 | 20 |
Disqus |
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