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HomeHome / Total War: Rome II / Samnites (Rise of the Republic) / Buildings / Minor Settlement Buildings
Samnites (Rise of the Republic) Samnites (Rise of the Republic) Buildings

Minor Settlement Buildings




Minor Settlement

Farmstead
Village
Town
Farm Pagus
Warrior Pagus
Minor Settlement
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Farmstead Minor Settlement Level 1
Farmstead
From tiny acorns great oaks grow.
2 1200 +1% wealth from all sources (regions_in_this_province)
50 wealth from subsistence (this_building)
+1 growth per turn (this_province)
2 Village Minor Settlement Level 2
Village
The village is the heart of the people.
3 1900 -1 food (this_region)
+2% wealth from all sources (regions_in_this_province)
100 wealth from subsistence (this_building)
+2 growth per turn (this_province)
+1 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
3 Town Minor Settlement Level 3
Town
Many hungry mouths are filled in a town.
5 2700 -4 food (this_region)
+3% wealth from all sources (regions_in_this_province)
150 wealth from subsistence (this_building)
+3 growth per turn (this_province)
+2 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
4 Warrior Pagus Minor Settlement Level 4
Warrior Pagus
Riches grow when people work together.
8 3700 -8 food (this_region)
+6% wealth from all sources (regions_in_this_province)
200 wealth from subsistence (this_building)
+4 growth per turn (this_province)
+3 public order per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
5 Farm Pagus Minor Settlement Level 4
Farm Pagus
Riches grow when people work together.
8 3600 10 food (this_region)
+30% wealth from agriculture (regions_in_this_province)
200 wealth from subsistence (this_building)
+4 growth per turn (this_province)
+3 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
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