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HomeHome / Total War: Rome II / Samnites (Rise of the Republic) / Buildings / Grove of Kerres
Grove of Kerres Samnites (Rise of the Republic)Samnites (Rise of the Republic) Religious Level 2

Grove of Kerres

An altar to Kerres, goddess of nature and mother of the people.

‘Kerres’ (or ‘Ceres’) was widely worshipped in southern Italy and was the Roman goddess of agriculture, fertility and motherly relationships. She had the power to fertilise, multiply and fructify seeds. There was even a festival dedicated to her – the so-called ‘Cerealia’. Held in April, it was organised by the plebeian aediles and included a horse race, after which foxes were released in to the circus, their tails ablaze with lighted torches, which was possibly to cleanse the growing crops and protect them from vermin.

Religious

Sacred Enclosure
Sacred Enclosure
(inv_ita_religious_1)
Religious Level 0
Grove of Athena
Grove of Athena
(inv_ita_religious_athena_2)
Religious Level 1
Shrine of Athena
Shrine of Athena
(inv_ita_religious_athena_3)
Religious Level 2
Sanctuary of Athena
Sanctuary of Athena
(inv_ita_religious_athena_4)
Religious Level 3
Grove of Kerres
Grove of Kerres
(inv_ita_religious_kerres_2)
Religious Level 1
Shrine of Kerres
Shrine of Kerres
(inv_ita_religious_kerres_3)
Religious Level 2
Sanctuary of Kerres
Sanctuary of Kerres
(inv_ita_religious_kerres_4)
Religious Level 3
Grove of Mamers
Grove of Mamers
(inv_ita_religious_mamers_2)
Religious Level 1
Shrine of Mamers
Shrine of Mamers
(inv_ita_religious_mamers_3)
Religious Level 2
Sanctuary of Mamers
Sanctuary of Mamers
(inv_ita_religious_mamers_4)
Religious Level 3
Grove of Kerres

Building Name

Grove of Kerres

Level Name

inv_ita_religious_kerres_2

Building Chain

Religious

Building Level

2

Create Time

3

Create Cost

1400

Effects

+4 Italian cultural influence (this_region)
2 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
+2 growth per turn (this_province)
+4 public order per turn (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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