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Rome (Rise of the Republic) Rome (Rise of the Republic) Buildings

Province Capital Buildings




Province Capital

Capitoline Hill
Province Capital
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Capitoline Hill Province Capital Level 1
Capitoline Hill
The city is the home of civilisation, culture, comfort and pleasure.
10 15000 +1 to the number of available edicts. (this_faction)
+4 owning faction's cultural influence (all regions)
-4 food (this_region)
+5% wealth from all sources (all regions)
400 wealth from subsistence (this_building)
+2 public order per turn (all provinces)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+8 siege hold-out time
(double for city-ports) (this_region)
+5% unit morale upon recruitment (all provinces)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)
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