menu
HomeHome / Total War: Rome II / Rome (Rise of the Republic) / Buildings / Large Farming Colonia
Large Farming Colonia Rome (Rise of the Republic)Rome (Rise of the Republic) Minor Settlement Level 4

Large Farming Colonia

"You want a taste of the underworld? Visit the cattle sheds at noon."

Outside of cities in the ancient world most people made a frugal living through agriculture. Major crops included cereals such as wheat and barley, fruits such as apples, plums, peaches, cherries and always olives wherever they could be grown. Most farms were family-owned businesses but as the cities grew so did demands on the available fertile land. Despite rising prices, it became difficult for small farmers to survive. Wealthy Romans bought up vast areas creating huge estates, or latifundia, to increase production. Slave labour was brought in and water was fed through irrigation ditches supplied by small reservoirs. The writer Pliny eventually complained that large-scale industrial farming ruined Italy and her provinces.

Minor Settlement

Colonia
Colonia
(inv_rom_minor_town_1)
Minor Settlement Level 0
Small Civil Colonia
Small Civil Colonia
(inv_rom_minor_town_2)
Minor Settlement Level 1
Civil Colonia
Civil Colonia
(inv_rom_minor_town_3)
Minor Settlement Level 2
Large Civil Colonia
Large Civil Colonia
(inv_rom_minor_town_4)
Minor Settlement Level 3
Small Farming Colonia
Small Farming Colonia
(inv_rom_minor_town_farm_2)
Minor Settlement Level 1
Farming Colonia
Farming Colonia
(inv_rom_minor_town_farm_3)
Minor Settlement Level 2
Large Farming Colonia
Large Farming Colonia
(inv_rom_minor_town_farm_4)
Minor Settlement Level 3
Large Farming Colonia

Building Name

Large Farming Colonia

Level Name

inv_rom_minor_town_farm_4

Building Chain

Minor Settlement

Building Level

4

Create Time

8

Create Cost

3600

Require Technology

New Tribes
New Tribes

Effects

+4 Latin cultural influence (this_region)
-8 food (this_region)
+100% wealth from agriculture (regions_in_this_province)
250 wealth from subsistence (this_building)
+7 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

80 Elite Equites
80 Elite Equites
Elite Equites
(inv_rom_elite_equites)
Melee Cavalry
160 Ensis Centuriae
160 Ensis Centuriae
160 Ensis Centuriae
Ensis Centuriae
(inv_rom_ensis_centuriae)
Melee Infantry
120 Velites
120 Velites
Velites
(inv_rom_velites)
Missile Infantry
160 Veteran Centuriae
160 Veteran Centuriae
Veteran Centuriae
(inv_rom_veteran_centuriae)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Latin Spearmen
Melee Infantry / Spear Infantry / (inv_rom_latin_spearmen)
Latin Spearmen
Oft-times, the common man fights for their home with nothing more than a simple spear.
160 250 250 9 25 5 15 10 45 40
2
160 Latin Tribesmen
Melee Infantry / Melee Infantry / (inv_rom_latin_tribesmen)
Latin Tribesmen
Warriors of Latium, ready to fight to the death in defence of their city-state.
160 190 190 10 34 5 5 10 40 40
Disqus
Facebook