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HomeHome / Total War: Rome II / Rome (Rise of the Republic) / Buildings / Slave Market
Slave Market Rome (Rise of the Republic)Rome (Rise of the Republic) City Centre Level 4

Slave Market

A Greek slave is not just a strong back, but a good mind too.

At the height of the Roman Empire, slaves were a quarter of Italy’s six million population; in Rome every third person was a slave. The slave trade was essential to Roman society as human muscle power did everything from quarrying and mining to farming and building. Slavery was a huge business and criminals, POWs and those simply abducted from their homelands were sold for their labour. Once enslaved, the unlucky individual had no rights under Roman law. The biggest market was the Graecostadium in Rome, originally specialising in the trade of Greek prisoners. Domestic servants, field hands, quarrymen, gladiators and harlots were all traded flesh from as far afield as Britain, Parthia, Carthage and Egypt. In fact, such exotic origins meant a premium price!

City Centre

Public Forum
Public Forum
(inv_rom_city_centre_1)
City Centre Level 0
Amphitheatre
Amphitheatre
(inv_rom_city_centre_entertainment_2)
City Centre Level 1
Circus
Circus
(inv_rom_city_centre_entertainment_3)
City Centre Level 2
Hippodromus
Hippodromus
(inv_rom_city_centre_entertainment_4)
City Centre Level 3
Traveller's Lodge
Traveller's Lodge
(inv_rom_city_centre_inn_2)
City Centre Level 1
Inn
Inn
(inv_rom_city_centre_inn_3)
City Centre Level 2
Taberna
Taberna
(inv_rom_city_centre_inn_4)
City Centre Level 3
Shop
Shop
(inv_rom_city_centre_market_2)
City Centre Level 1
Market
Market
(inv_rom_city_centre_market_3)
City Centre Level 2
Emporium
Emporium
(inv_rom_city_centre_market_4)
City Centre Level 3
Archive
Archive
(inv_rom_city_centre_office_2)
City Centre Level 1
Scriptorium
Scriptorium
(inv_rom_city_centre_office_3)
City Centre Level 2
Tabularium
Tabularium
(inv_rom_city_centre_office_4)
City Centre Level 3
Slave Trader
Slave Trader
(inv_rom_city_centre_slave_2)
City Centre Level 2
Slave Market
Slave Market
(inv_rom_city_centre_slave_3)
City Centre Level 3
Slave Market

Building Name

Slave Market

Level Name

inv_rom_city_centre_slave_3

Building Chain

City Centre

Building Level

4

Create Time

5

Create Cost

11500

Require Resource

Marble
Marble

Require Technology

The Positive Side of Slavery
The Positive Side of Slavery

Effects

+20% wealth from agriculture (regions_in_this_province)
+20% wealth from industry (regions_in_this_province)
250 wealth from local commerce (this_building)
-8 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduces slave population decline (this_province)
+50% wealth generated by slaves (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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