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Animal Farm Rome (Rise of the Republic)Rome (Rise of the Republic) Agricultural Level 4

Animal Farm

The demand for meat can be met by turning over land to cattle.

In the ancient world cattle were an expensive and precious commodity to any farmer, and people rarely ate them except during religious feasts. Instead, oxen were used as beasts of burden for transport and to work on farms, where their manure was also used to raise the crops. Cattle trading was big business; the size of a herd was an old measure of wealth from before coinage became standardised. Food production was one of the driving forces behind Roman expansionism. Wherever their armies went, they needed a continuous supply of animals for food to support them. It was because of this that Rome developed animal husbandry throughout its Empire in order to increase yields and feed its vast armies.

Agricultural

Villa
Villa
(inv_rom_agriculture_1)
Agricultural Level 0
Pasture
Pasture
(inv_rom_agriculture_animal_2)
Agricultural Level 1
Herding Ground
Herding Ground
(inv_rom_agriculture_animal_3)
Agricultural Level 2
Animal Farm
Animal Farm
(inv_rom_agriculture_animal_4)
Agricultural Level 3
Farm
Farm
(inv_rom_agriculture_farm_2)
Agricultural Level 1
Irrigation Ditches
Irrigation Ditches
(inv_rom_agriculture_farm_3)
Agricultural Level 2
Latifundium
Latifundium
(inv_rom_agriculture_farm_4)
Agricultural Level 3
Animal Farm

Building Name

Animal Farm

Level Name

inv_rom_agriculture_animal_4

Building Chain

Agricultural

Building Level

4

Create Time

8

Create Cost

4300

Require Resource

Timber
Timber

Require Technology

Livestock & Pastures
Livestock & Pastures

Effects

8 food (this_region)
250 wealth from livestock (agriculture) (this_building)
-8 public order per turn (squalor) (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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