menu
HomeHome / Total War: Rome II / Iolei (Rise of the Republic) / Buildings / Province Capital Buildings
Iolei (Rise of the Republic) Iolei (Rise of the Republic) Buildings

Province Capital Buildings




Province Capital

Settlement
Pagus
Oppidum
Province Capital
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Settlement Province Capital Level 1
Settlement
Together we are stronger.
2 1500 +6% wealth from all sources (regions_in_this_province)
200 wealth from subsistence (this_building)
+3 growth per turn (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 8m walls (Barbarian) (this_region)
+12 line of sight across borders (this_region)
2 Pagus Province Capital Level 2
Pagus
Riches grow when people work together.
3 2700 -1 food (this_region)
+8% wealth from all sources (regions_in_this_province)
300 wealth from subsistence (this_building)
+5 growth per turn (this_province)
+2 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 8m walls (Barbarian) (this_region)
+12 line of sight across borders (this_region)
3 Oppidum Province Capital Level 3
Oppidum
All a man could want is within.
5 4400 -4 food (this_region)
+10% wealth from all sources (regions_in_this_province)
400 wealth from subsistence (this_building)
+7 growth per turn (this_province)
+4 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 8m walls (Barbarian) (this_region)
+12 line of sight across borders (this_region)
Facebook