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HomeHome / Total War: Rome II / Iolei (Rise of the Republic) / Buildings / Great Fair
Great Fair Iolei (Rise of the Republic)Iolei (Rise of the Republic) City Centre Level 4

Great Fair

Goods from the furthest reaches come to many shores.

Long before the Romans began their advance northwards the tribes of Gaul, Germania and Britannia were trading goods with the Mediterranean world. The Roman writer Strabo commented that trade with far-off Britannia was far more profitable than the revenue that could be collected should the place ever become a Roman province. The complex timber trackways discovered all over Europe also hint at trade links between tribes. As well as land transport, many tribes developed river vessels and used the Danube, Rhine, Rhones, Seine, Loire and Po rivers to transport their goods. It is also known that there were trade links between the tribes of Britannia and those of Northern Gaul, so they must have possessed ocean-going vessels, though remains of these have yet to be discovered.

City Centre

Commons
Commons
(inv_nur_city_centre_1)
City Centre Level 0
Storage Pit
Storage Pit
(inv_nur_city_centre_food_2)
City Centre Level 1
Souterrain
Souterrain
(inv_nur_city_centre_food_3)
City Centre Level 2
Smokehouse
Smokehouse
(inv_nur_city_centre_food_4)
City Centre Level 3
Chieftain's Hold
Chieftain's Hold
(inv_nur_city_centre_govt_2)
City Centre Level 1
Warlord's Hold
Warlord's Hold
(inv_nur_city_centre_govt_3)
City Centre Level 2
Great Hall
Great Hall
(inv_nur_city_centre_govt_4)
City Centre Level 3
Loremaster's Hut
Loremaster's Hut
(inv_nur_city_centre_learning_2)
City Centre Level 1
Bard's Grove
Bard's Grove
(inv_nur_city_centre_learning_3)
City Centre Level 2
Bardic Circle
Bardic Circle
(inv_nur_city_centre_learning_4)
City Centre Level 3
Farmers' Market
Farmers' Market
(inv_nur_city_centre_market_2)
City Centre Level 1
Public Market
Public Market
(inv_nur_city_centre_market_3)
City Centre Level 2
Great Fair
Great Fair
(inv_nur_city_centre_market_4)
City Centre Level 3
Slave Trader
Slave Trader
(inv_nur_city_centre_slave_2)
City Centre Level 1
Slave Market
Slave Market
(inv_nur_city_centre_slave_3)
City Centre Level 2
Great Fair

Building Name

Great Fair

Level Name

inv_nur_city_centre_market_4

Building Chain

City Centre

Building Level

4

Create Time

8

Create Cost

7400

Require Resource

Wine
Wine

Require Technology

Maritime Trade
Maritime Trade

Effects

-8 food (this_region)
+30% wealth from agriculture (regions_in_this_province)
320 wealth from local commerce (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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