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HomeHome / Total War: Rome II / Iolei (Rise of the Republic) / Buildings / Great Hall
Great Hall Iolei (Rise of the Republic)Iolei (Rise of the Republic) City Centre Level 4

Great Hall

Power is a curious thing: it must be seen to be believed.

Many of the tribal leaders who fought the Romans are remembered as noble adversaries who stood against the Roman war machine but were ultimately crushed by it. There were those who chose to accept Roman rule in order to protect their people. Cartimandua, queen of the Briganti tribe in Britannia, chose to ally herself with Rome after witnessing the devastation of the southern British tribes. Fleeing for his life, the leader of the Catuvellauni tribe, Caratacus, sought refuge with Cartimandua. Rather than break her alliance with Rome she gave up Caratacus to the Romans in chains. Her peace was eventually broken when her ex-husband rose up against her, plunging her people back into war with Rome.

City Centre

Commons
Commons
(inv_nur_city_centre_1)
City Centre Level 0
Storage Pit
Storage Pit
(inv_nur_city_centre_food_2)
City Centre Level 1
Souterrain
Souterrain
(inv_nur_city_centre_food_3)
City Centre Level 2
Smokehouse
Smokehouse
(inv_nur_city_centre_food_4)
City Centre Level 3
Chieftain's Hold
Chieftain's Hold
(inv_nur_city_centre_govt_2)
City Centre Level 1
Warlord's Hold
Warlord's Hold
(inv_nur_city_centre_govt_3)
City Centre Level 2
Great Hall
Great Hall
(inv_nur_city_centre_govt_4)
City Centre Level 3
Loremaster's Hut
Loremaster's Hut
(inv_nur_city_centre_learning_2)
City Centre Level 1
Bard's Grove
Bard's Grove
(inv_nur_city_centre_learning_3)
City Centre Level 2
Bardic Circle
Bardic Circle
(inv_nur_city_centre_learning_4)
City Centre Level 3
Farmers' Market
Farmers' Market
(inv_nur_city_centre_market_2)
City Centre Level 1
Public Market
Public Market
(inv_nur_city_centre_market_3)
City Centre Level 2
Great Fair
Great Fair
(inv_nur_city_centre_market_4)
City Centre Level 3
Slave Trader
Slave Trader
(inv_nur_city_centre_slave_2)
City Centre Level 1
Slave Market
Slave Market
(inv_nur_city_centre_slave_3)
City Centre Level 2
Great Hall

Building Name

Great Hall

Level Name

inv_nur_city_centre_govt_4

Building Chain

City Centre

Building Level

4

Create Time

8

Create Cost

5200

Require Resource

Timber
Timber

Require Technology

Crone of Mercy's Legacy
Crone of Mercy's Legacy

Effects

-8 food (this_region)
200 wealth from subsistence (this_building)
+6 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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