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HomeHome / Total War: Rome II / Iolei (Rise of the Republic) / Buildings / Storage Pit
Storage Pit Iolei (Rise of the Republic)Iolei (Rise of the Republic) City Centre Level 2

Storage Pit

A full belly is most welcome in the depths of winter.

Storing food for the winter months or for use during sieges was of vital importance. The tribes of Gaul, Germania and Britannia employed a number of techniques to keep people fed beyond harvest time. Storage pits were common to many of the tribes. Examples have been found in settlements all over Europe and have actually helped archaeologists to piece together the diets of the people who ate from them. Another common find is a primitive underground larder, the souterrain - known as a fogou in Cornwall. Most souterrains have timber roofs but the fogou at Carn Euny has a roof made of heavy stone slabs. Alongside the Halliggye fogou, it is one of the largest stores from the period ever discovered and runs for 65 metres underground.

City Centre

Commons
Commons
(inv_nur_city_centre_1)
City Centre Level 0
Storage Pit
Storage Pit
(inv_nur_city_centre_food_2)
City Centre Level 1
Souterrain
Souterrain
(inv_nur_city_centre_food_3)
City Centre Level 2
Smokehouse
Smokehouse
(inv_nur_city_centre_food_4)
City Centre Level 3
Chieftain's Hold
Chieftain's Hold
(inv_nur_city_centre_govt_2)
City Centre Level 1
Warlord's Hold
Warlord's Hold
(inv_nur_city_centre_govt_3)
City Centre Level 2
Great Hall
Great Hall
(inv_nur_city_centre_govt_4)
City Centre Level 3
Loremaster's Hut
Loremaster's Hut
(inv_nur_city_centre_learning_2)
City Centre Level 1
Bard's Grove
Bard's Grove
(inv_nur_city_centre_learning_3)
City Centre Level 2
Bardic Circle
Bardic Circle
(inv_nur_city_centre_learning_4)
City Centre Level 3
Farmers' Market
Farmers' Market
(inv_nur_city_centre_market_2)
City Centre Level 1
Public Market
Public Market
(inv_nur_city_centre_market_3)
City Centre Level 2
Great Fair
Great Fair
(inv_nur_city_centre_market_4)
City Centre Level 3
Slave Trader
Slave Trader
(inv_nur_city_centre_slave_2)
City Centre Level 1
Slave Market
Slave Market
(inv_nur_city_centre_slave_3)
City Centre Level 2
Storage Pit

Building Name

Storage Pit

Level Name

inv_nur_city_centre_food_2

Building Chain

City Centre

Building Level

2

Create Time

3

Create Cost

1400

Effects

4 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
-2 public order per turn (squalor) (this_province)
+10% army replenishment (regions_in_this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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