menu
HomeHome / Total War: Rome II / Insubres (Rise of the Republic) / Buildings / Goldsmith
Goldsmith Insubres (Rise of the Republic)Insubres (Rise of the Republic) Industrial Level 4

Goldsmith

The beauty of gold is more than its worth.

The skilled metalworkers of barbarian Europe had already perfected casting, sheet working and hammer working by the beginning of the Iron Age. The horse harnesses and vehicle fittings found just south of Gussage All Saints in southern England exemplify the casting method known as 'cire perdue', or the lost wax method. The item to be cast is first modelled out of beeswax. Once this model is completed it is then covered in clay, leaving at least two vents. The clay is then heated to melt the wax and bake the clay hard. The wax is poured out of the hardened mould, and then molten gold is poured through one of the vents to fill it. When the metal cools the mould can be broken to reveal the cast piece which can then be finished and polished by hand.

Industrial

Craftsman's House
Craftsman's House
(inv_new_barb_industry_1)
Industrial Level 0
Jeweller
Jeweller
(inv_new_barb_industry_gold_2)
Industrial Level 1
Enameller
Enameller
(inv_new_barb_industry_gold_3)
Industrial Level 2
Goldsmith
Goldsmith
(inv_new_barb_industry_gold_4)
Industrial Level 3
Clay Pit
Clay Pit
(inv_new_barb_industry_pottery_2)
Industrial Level 1
Potter
Potter
(inv_new_barb_industry_pottery_3)
Industrial Level 2
Potter's Workshop
Potter's Workshop
(inv_new_barb_industry_pottery_4)
Industrial Level 3
Brine Distiller
Brine Distiller
(inv_new_barb_industry_salt_2)
Industrial Level 1
Salt Kiln
Salt Kiln
(inv_new_barb_industry_salt_3)
Industrial Level 2
Salt Workshop
Salt Workshop
(inv_new_barb_industry_salt_4)
Industrial Level 3
Goldsmith

Building Name

Goldsmith

Level Name

inv_new_barb_industry_gold_4

Building Chain

Industrial

Building Level

4

Create Time

8

Create Cost

8800

Require Resource

Timber
Timber

Require Technology

Maritime Trade
Maritime Trade

Effects

-12 food (this_region)
400 wealth from manufacturing (industry) (this_building)
+15% wealth from industry (regions_in_this_province)
-12 public order per turn (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
Disqus
Facebook