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HomeHome / Total War: Rome II / Insubres (Rise of the Republic) / Buildings / Stables
Stables Insubres (Rise of the Republic)Insubres (Rise of the Republic) Agricultural Level 3

Stables

A warrior cannot ride a sheep into battle!

The Celts held horses in high regard; they were considered prestige possessions and revered for their strength and vitality. As a result, Celtic cavalry, like that of many armies, was the preserve of the wealthy nobility. Developments in saddle technology gave horsemen a firm seat without the need for stirrups; four pommels held the rider's thighs and this, in turn, allowed greater movement when using a sword or spear. With this improvement, cavalry tactics emerged and two-man chariots declined, as they were no longer the only fast-moving strike force available. Some cavalrymen carried long swords and, in the same fashion as traditional chariot riders, were given to dismounting and fighting on foot. As their reputation increased, Celtic horsemen became a much sought-after mercenary force and, over the centuries, served in the Carthaginian, Egyptian and Roman armies.

Agricultural

Enclosed Land
Enclosed Land
(inv_new_barb_agriculture_1)
Agricultural Level 0
Field
Field
(inv_new_barb_agriculture_farm_2)
Agricultural Level 1
Farm
Farm
(inv_new_barb_agriculture_farm_3)
Agricultural Level 2
Lynchet
Lynchet
(inv_new_barb_agriculture_farm_4)
Agricultural Level 3
Cattle Pens
Cattle Pens
(inv_new_barb_agriculture_herd_2)
Agricultural Level 1
Cattle Farm
Cattle Farm
(inv_new_barb_agriculture_herd_3)
Agricultural Level 2
Cattle Ranch
Cattle Ranch
(inv_new_barb_agriculture_herd_4)
Agricultural Level 3
Horse Pens
Horse Pens
(inv_new_barb_agriculture_horses_2)
Agricultural Level 1
Stables
Stables
(inv_new_barb_agriculture_horses_3)
Agricultural Level 2
Horse Ranch
Horse Ranch
(inv_new_barb_agriculture_horses_4)
Agricultural Level 3
Stables

Building Name

Stables

Level Name

inv_new_barb_agriculture_horses_3

Building Chain

Agricultural

Building Level

3

Create Time

5

Create Cost

2600

Effects

4 food (this_region)
150 wealth from livestock (agriculture) (this_building)
-3 public order per turn (this_province)

Provides Garrison Army

80 Gallic Axe Cavalry
Gallic Axe Cavalry
(inv_sen_gallic_axe_cavalry)
Melee Cavalry
80 Noble Horsemen
Noble Horsemen
(inv_sen_noble_horsemen)
Melee Cavalry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Gallic Axe Cavalry
Cavalry / Melee Cavalry / (inv_sen_gallic_axe_cavalry)
Gallic Axe Cavalry
Axemen are just as powerful when mounted, if not more so due to their elevated position.
80 670 670 45 32 40 45 20 75 40
2
80 Gallic Horse Skirmishers
Cavalry / Missile Cavalry / (inv_sen_gallic_horse_skirmishers)
Gallic Horse Skirmishers
The capable mounted skirmishers are a useful force for keeping an enemy at bay.
80 650 650 29 80 6 7 10 38 5 25 40 65 25
3
80 Gallic Horsemen
Cavalry / Melee Cavalry / (inv_sen_gallic_horsemen)
Gallic Horsemen
Matchless Gallic fury strikes even harder from horseback.
80 430 430 25 27 30 10 10 65 25
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