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Pagus (Marble Architect) Marcomanni (Imperator Augustus)Marcomanni (Imperator Augustus) Marble Level 4

Pagus (Marble Architect)

"See there! A statue worthy of Phidias himself!"

Granite, marble and limestone were quarried for construction and decorative art across the classical world. Known for its toughness and durability, granite was perfect for the Pharaohs' burial tombs. As a result the King’s chamber inside the Great Pyramid of Cheops, the one remaining wonder of the ancient world, is still virtually airtight after nearly five thousand years. The Egyptians’ technology for cutting and moving granite was highly advanced. The pyramids’ exteriors were constructed from limestone. However, the Greeks and Romans preferred to use marble for their ornamental structures. Granite was often used for columns, city walls and roads. Limestone, which is easier to carve, was used for the outside of the pyramids and for ornate sarcophagi. It is, however, susceptible to rain corrosion, so many buildings and statues made from limestone have not survived.

Marble

Farmstead (Marble Pit)
Farmstead (Marble Pit)
(barb_marble_1)
Marble Level 0
Village (Marble Quarry)
Village (Marble Quarry)
(barb_marble_2)
Marble Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(barb_marble_3)
Marble Level 2
Pagus (Marble Architect)
Pagus (Marble Architect)
(barb_marble_4)
Marble Level 3
Pagus (Marble Architect)

Building Name

Pagus (Marble Architect)

Level Name

barb_marble_4

Building Chain

Marble

Building Level

4

Create Time

8

Create Cost

2500

Require Technology

Dry Stone Construction
Dry Stone Construction

Effects

-20% construction costs (regions_in_this_province)
-8 food (this_region)
300 wealth from mining (industry) (this_building)
+4 growth per turn (this_province)
+4 public order per turn (all provinces)
160 marble (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Germanic Tribesmen
160 Germanic Tribesmen
Germanic Tribesmen
(Ger_Tribesmen)
Spear Infantry
160 Wodanaz Spears
Wodanaz Spears
(Ger_Wodanaz_Spears)
Spear Infantry
120 Germanic Youths
120 Germanic Youths
Germanic Youths
(Ger_Youths)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Club Levy
Melee Infantry / Melee Infantry / (Ger_Club_Levy)
Club Levy
Bludgeoning your foe to death is a remarkably effective argument in battle.
160 200 200 20 15 16 41 40 50 30
2
160 Spear Levy
Melee Infantry / Spear Infantry / (Ger_Spear_Levy)
Spear Levy
A lack of experience does not mute the aggression of these spearmen.
160 220 220 18 22 17 59 40 50 30
3
120 Germanic Youths
Missile Infantry / Missile Infantry / (Ger_Youths)
Germanic Youths
These young men seek battle to enhance their status and gain experience.
120 300 300 32 80 7 7 18 24 10 35 30 45 20
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