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Settlement (Glass Blower) Lepidus' Rome (Imperator Augustus)Lepidus' Rome (Imperator Augustus) Glass Level 2

Settlement (Glass Blower)

"See how breath shapes the vessel? Remarkable."

Although it occurs naturally the first man-made glass was probably produced in Egypt around 3500BC. Along with pottery, it was easily available and cheaply made by melting silica sand. The technique of blowing glass was discovered in the 1st century BC and following the Roman conquest of Egypt in 27BC it became widespread. It is estimated that over 13 billion items of glassware were produced during the seven centuries that Rome held sway over Mediterranean. It was used for everything from oil lamps to storage jars, plates and perfume bottles, but was also used for decoration and ornaments.

Glass

Village (Glassware)
Village (Glassware)
(rome_glass_1)
Glass Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(rome_glass_2)
Glass Level 1
Town (Glass Maker)
Town (Glass Maker)
(rome_glass_3)
Glass Level 2
Colonia (Master Glass Maker)
Colonia (Master Glass Maker)
(rome_glass_4)
Glass Level 3
Settlement (Glass Blower)

Building Name

Settlement (Glass Blower)

Level Name

rome_glass_2

Building Chain

Glass

Building Level

2

Create Time

3

Create Cost

1400

Effects

-1 food (this_region)
150 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
+1 public order per turn (this_province)
+8% research rate (this_faction)
80 glassware (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Veteran Legionaries
Veteran Legionaries
(Emp_Rom_Vet_Legionaries)
Melee Infantry
160 Vigiles
Vigiles
(Emp_Rom_Vigiles)
Spear Infantry
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
120 Leves
120 Leves
Leves
(Rom_Leves)
Missile Infantry
120 Plebs
120 Plebs
Plebs
(Rom_Plebs)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Vigiles
Melee Infantry / Spear Infantry / (Emp_Rom_Vigiles)
Vigiles
These spear-armed garrison troops are also the town watch, riot squad and firemen.
160 200 200 13 25 11 54 45 45 30
2
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 200 200 29 80 7 7 5 24 3 37 15 45 20
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