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Grain Silos Lepidus' Rome (Imperator Augustus)Lepidus' Rome (Imperator Augustus) Agricultural Level 3

Grain Silos

Large grain pits from which the masses might be fed.

Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.

Agricultural

Villa
Villa
(rome_agriculture_1)
Agricultural Level 0
Farm
Farm
(rome_agriculture_farm_2)
Agricultural Level 1
Irrigation Ditches
Irrigation Ditches
(rome_agriculture_farm_3)
Agricultural Level 2
Latifundium
Latifundium
(rome_agriculture_farm_4)
Agricultural Level 3
Grain Pits
Grain Pits
(rome_agriculture_granary_2)
Agricultural Level 1
Grain Silos
Grain Silos
(rome_agriculture_granary_3)
Agricultural Level 2
Horreum
Horreum
(rome_agriculture_granary_4)
Agricultural Level 3
Herding Ground
Herding Ground
(rome_agriculture_herd_2)
Agricultural Level 1
Cattle Pens
Cattle Pens
(rome_agriculture_herd_3)
Agricultural Level 2
Cattle Ranch
Cattle Ranch
(rome_agriculture_herd_4)
Agricultural Level 3
Grain Silos

Building Name

Grain Silos

Level Name

rome_agriculture_granary_3

Building Chain

Agricultural

Building Level

3

Create Time

5

Create Cost

2300

Require Technology

Improved Irrigation
Improved Irrigation

Effects

4 food (this_region)
150 wealth from farming (agriculture) (this_building)
+6% army replenishment (regions_in_this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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