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Nisean Stables Ardhan (Imperator Augustus)Ardhan (Imperator Augustus) Military (Stables) Level 4

Nisean Stables

There are princes, even among horses.

Eastern cavalry had both Hellenistic and Persian influences, with the more easterly states favouring cataphract-style scale armour, in the Parthian fashion, protecting both rider and horse. As a result, the Seleucid kings that followed Alexander maintained two 1,000-man units of elite cavalry, the Hetairoi, modelled on Parthian cataphracts. Following the Alexandrian and Parthian examples, heavy cavalry were a hammer in the tactical toolbox of eastern generals, driving off their opposite numbers before outflanking and exploiting vulnerable infantry flanks. This was helped by the use of a wedge formation to drive into the enemy and break their ordered lines.

Military (Stables)

Animal Breeder
Animal Breeder
(east_military_stables_1)
Military (Stables) Level 0
Exotic Animal Studs
Exotic Animal Studs
(east_military_stables_animal_2)
Military (Stables) Level 1
Animal Trader
Animal Trader
(east_military_stables_animal_3)
Military (Stables) Level 2
Heavy Horse Studs
Heavy Horse Studs
(east_military_stables_heavy_2)
Military (Stables) Level 1
Royal Stables
Royal Stables
(east_military_stables_heavy_3)
Military (Stables) Level 2
Nisean Stables
Nisean Stables
(east_military_stables_heavy_4)
Military (Stables) Level 3
Light Horse Studs
Light Horse Studs
(east_military_stables_light_2)
Military (Stables) Level 1
Cavalry Stables
Cavalry Stables
(east_military_stables_light_3)
Military (Stables) Level 2
Arabaya Stables
Arabaya Stables
(east_military_stables_light_4)
Military (Stables) Level 3
Nisean Stables

Building Name

Nisean Stables

Level Name

east_military_stables_heavy_4

Building Chain

Military (Stables)

Building Level

4

Create Time

8

Create Cost

4200

Require Resource

Iron
Iron

Effects

-8 food (this_region)
+1 army recruitment capacity (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Horse Skirmishers
Cavalry / Missile Cavalry / (Eas_Horse_Skirm)
Horse Skirmishers
These horsemen are useful, swift-moving skirmishers, well able to harass an enemy.
80 390 390 41 80 7 7 9 24 4 38 15 70 30
2
80 Noble Blood Cavalry
Cavalry / Melee Cavalry / (Eas_Noble_Blood_Cav)
Noble Blood Cavalry
These spear-armed cavalrymen fight well in close-combat, making them a useful striking force.
80 750 750 46 25 34 35 70 90 55
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