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Builder's Hall Saxoni (Empire Divided)Saxoni (Empire Divided) Craftsmen Level 4

Builder's Hall

Great engines of war are crafted from strong oaks.

Although wood was the main building material for most of the tribes of Europe, each developed their own construction techniques depending on what was available. Some even developed techniques that allowed them to build in areas previously considered uninhabitable. The tribes of Ireland and Scotland built homes in rivers and lakes: manmade islands, or crannogs, provided their occupants with protection against attacks from men and beasts. The construction of the island involved wooden piles to create a sturdy base, in a circle to minimise erosion. They were often reached by wooden gangways and had traditional wooden roundhouses at their centre.

Craftsmen

Craftsman's House
Craftsman's House
(3c_barb_craftsmen_1)
Craftsmen Level 0
Clay Pit
Clay Pit
(3c_barb_craftsmen_pot_2)
Craftsmen Level 1
Potter
Potter
(3c_barb_craftsmen_pot_3)
Craftsmen Level 2
Potter's Workshop
Potter's Workshop
(3c_barb_craftsmen_pot_4)
Craftsmen Level 3
Brine Distiller
Brine Distiller
(3c_barb_craftsmen_salt_2)
Craftsmen Level 1
Salt Kiln
Salt Kiln
(3c_barb_craftsmen_salt_3)
Craftsmen Level 2
Salt Workshop
Salt Workshop
(3c_barb_craftsmen_salt_4)
Craftsmen Level 3
Woodworker
Woodworker
(3c_barb_craftsmen_wood_2)
Craftsmen Level 1
Carpenter
Carpenter
(3c_barb_craftsmen_wood_3)
Craftsmen Level 2
Builder's Hall
Builder's Hall
(3c_barb_craftsmen_wood_4)
Craftsmen Level 3
Builder's Hall

Building Name

Builder's Hall

Level Name

3c_barb_craftsmen_wood_4

Building Chain

Craftsmen

Building Level

4

Create Time

8

Create Cost

3500

Require Resource

Timber
Timber

Require Technology

Military Discipline
Military Discipline

Effects

100 wealth from manufacturing (industry) (this_building)
-8 public order per turn (this_province)
+6 squalor (this_region)

Provides Garrison Army

120 Saxoni Bows
120 Saxoni Bows
Saxoni Bows
(3c_Sax_Saxon_Bows)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
40 German Ballista
Siege Engine / Field Artillery / (3c_Ger_Ballista)
German Ballista
Even the war gods approve of machinery when it strikes down enemies!
40 1560 560 180 420 3 9 24 6 14 10 45 35
2
40 German Scorpion
Siege Engine / Field Artillery / (3c_Ger_Cheiroballistra)
German Scorpion
It is better to kill enemies at a distance than within reach of their spears.
40 520 520 120 350 6 9 24 6 14 10 45 35
3
120 Germanic Skirmishers
Missile Infantry / Missile Infantry / (3c_Ger_Germanic_Skirmishers)
Germanic Skirmishers
The scrawnier tribesmen had their place in raiding parties.
120 220 220 32 80 7 7 8 24 3 27 40 50 25
4
40 German Giant Ballista
Siege Engine / Fixed Artillery / (3c_Ger_Giant_Ballista)
German Giant Ballista
The tribe may gain little glory through its use, but a giant ballista wins many an argument.
40 730 730 210 550 2 9 24 6 14 10 45 35
5
40 German Heavy Onager
Siege Engine / Field Artillery / (3c_Ger_Large_Onager)
German Heavy Onager
Wodanaz approves of squashing enemies with very heavy objects!
40 1790 790 230 480 2 9 24 6 14 10 45 35
6
40 German Onager
Siege Engine / Field Artillery / (3c_Ger_Onager)
German Onager
There is nothing quite like an onager for loosening the enemy's bowels.
40 1580 580 200 350 3 9 24 6 14 10 45 35
7
120 Elite Saxoni Javelinmen
Missile Infantry / Missile Infantry / (3c_Sax_Elite_Saxon_Javelinmen)
Elite Saxoni Javelinmen
Armoured and ready for battle, these men skirmish like no other.
120 590 590 41 80 8 10 28 36 12 41 70 55 60
8
120 Germanic Archers
Missile Infantry / Missile Infantry / (3c_Sax_Germanic_Archers)
Germanic Archers
The skills of the hunt - hiding and a sudden strike - are the skills of a warrior.
120 430 430 35 150 7 15 12 24 5 14 30 45 40
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