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Port The Sassanids (Empire Divided)The Sassanids (Empire Divided) Port Level 1

Port

The sea-road leads to the wider world.

Many ancient civilisations relied on naval power, both mercantile and military, to maintain their empires. At its height, the Seleucid Empire reached the Persian Gulf, the Caspian Sea, and the Mediterranean, where its trade influence spread into the Black Sea beyond. Closer to home, fish were a vital food resource for many cultures, supplementing agriculture especially in arid coastal regions. In comparison to the dangers of drought and flood that could destroy crops, fish were a resource that could be relied upon whatever the weather.

Port

Port
Port
(east_port_1)
Port Level 0
Fishing Port
Fishing Port
(east_port_fish_2)
Port Level 1
Fishmongers' Lane
Fishmongers' Lane
(east_port_fish_3)
Port Level 2
Seafood Market
Seafood Market
(east_port_fish_4)
Port Level 3
Military Pier
Military Pier
(east_port_military_2)
Port Level 1
Naval Yard
Naval Yard
(east_port_military_3)
Port Level 2
Drydock
Drydock
(east_port_military_4)
Port Level 3
Harbour
Harbour
(east_port_trade_2)
Port Level 1
Trading Port
Trading Port
(east_port_trade_3)
Port Level 2
Seaside Market
Seaside Market
(east_port_trade_4)
Port Level 3
Port

Building Name

Port

Level Name

east_port_1

Building Chain

Port

Building Level

1

Create Time

2

Create Cost

900

Effects

30 wealth from maritime commerce (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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