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HomeHome / Total War: Rome II / The Sassanids (Empire Divided) / Buildings / Spice Market
Spice Market The Sassanids (Empire Divided)The Sassanids (Empire Divided) City Centre Level 2

Spice Market

The spice must flow.

Spices were highly valued commodities, both for local consumption and trade with other peoples. Trade along what would become the Silk and Spice roads began almost at the start of civilisation with the rise of farming and trade amongst Neolithic communities. It was not until Arab and Phoenician traders began trading spices and other luxury goods, such as gold, precious stones, silks and fine textiles, that fixed routes and markets began to appear. As well as spices to flavour foods, other items were traded, including those considered essential for religious rites, such as frankincense. Traded for over 5,000 years, this tree resin gives off a strong aroma when burned. Myrrh was also valued for its uses as a medicine and for embalming mummies.

City Centre

City Centre
City Centre
(east_city_centre_1)
City Centre Level 0
Wrestling Arena
Wrestling Arena
(east_city_centre_arena_2)
City Centre Level 1
Polo Pitch
Polo Pitch
(east_city_centre_arena_3)
City Centre Level 2
Majore Field
Majore Field
(east_city_centre_arena_4)
City Centre Level 3
Library
Library
(east_city_centre_library_2)
City Centre Level 1
Clay Tablet Archive
Clay Tablet Archive
(east_city_centre_library_3)
City Centre Level 2
Danesgah
Danesgah
(east_city_centre_library_4)
City Centre Level 3
Governor's Palace
Governor's Palace
(east_city_centre_palace_2)
City Centre Level 1
Satrap's Palace
Satrap's Palace
(east_city_centre_palace_3)
City Centre Level 2
Royal Palace
Royal Palace
(east_city_centre_palace_4)
City Centre Level 3
Slave Trader
Slave Trader
(east_city_centre_slave_2)
City Centre Level 1
Slave Auctioneer
Slave Auctioneer
(east_city_centre_slave_3)
City Centre Level 2
Spice Market
Spice Market
(east_city_centre_spice_2)
City Centre Level 1
Spice Bazaar
Spice Bazaar
(east_city_centre_spice_3)
City Centre Level 2
Grand Bazaar
Grand Bazaar
(east_city_centre_spice_4)
City Centre Level 3
Spice Market

Building Name

Spice Market

Level Name

east_city_centre_spice_2

Building Chain

City Centre

Building Level

2

Create Time

3

Create Cost

1300

Effects

+3% wealth from all sources (regions_in_this_province)
100 wealth from local commerce (this_building)
-1 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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