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Herding Ground Rome (Empire Divided)Rome (Empire Divided) Agriculture Level 2

Herding Ground

Not all land is suitable for arable farming.

In the ancient world cattle were an expensive and precious commodity to any farmer, and people rarely ate them except during religious feasts. Instead, oxen were used as beasts of burden for transport and to work on farms, where their manure was also used to raise the crops. Cattle trading was big business; the size of a herd was an old measure of wealth from before coinage became standardised. Food production was one of the driving forces behind Roman expansionism. Wherever their armies went, they needed a continuous supply of animals for food to support them. It was because of this that Rome developed animal husbandry throughout its Empire in order to increase yields and feed its vast armies.

Agriculture

Villa
Villa
(3c_rome_agriculture_1)
Agriculture Level 0
Farm
Farm
(3c_rome_agriculture_farm_2)
Agriculture Level 1
Latifundium
Latifundium
(3c_rome_agriculture_farm_3)
Agriculture Level 2
Farming Estate
Farming Estate
(3c_rome_agriculture_farm_4)
Agriculture Level 3
Grain Pits
Grain Pits
(3c_rome_agriculture_granary_2)
Agriculture Level 1
Grain Silos
Grain Silos
(3c_rome_agriculture_granary_3)
Agriculture Level 2
Horreum
Horreum
(3c_rome_agriculture_granary_4)
Agriculture Level 3
Herding Ground
Herding Ground
(3c_rome_agriculture_herd_2)
Agriculture Level 1
Cattle Pens
Cattle Pens
(3c_rome_agriculture_herd_3)
Agriculture Level 2
Cattle Ranch
Cattle Ranch
(3c_rome_agriculture_herd_4)
Agriculture Level 3
Herding Ground

Building Name

Herding Ground

Level Name

3c_rome_agriculture_herd_2

Building Chain

Agriculture

Building Level

2

Create Time

3

Create Cost

1300

Effects

5 food (this_region)
100 wealth from livestock (agriculture) (this_building)
-1 public order per turn (this_province)
+1 squalor (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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