menu
HomeHome / Total War: Rome II / Palmyra (Empire Divided) / Buildings / Docks
Docks Palmyra (Empire Divided)Palmyra (Empire Divided) Port Level 3

Docks

Within the timber is a ship waiting to be born.

Coastal patrols were vital to protect the majority of trade routes around the Empire. The navy used smaller, faster ships such as biremes, and had naval garrisons along the coast to police the seas. Their main mission was safeguarding merchant ships against piracy, which was a huge problem in the Mediterranean. Julius Caesar himself was held for ransom by pirates in his youth; foolishly, they laughed at the young Caesar but, after the ransom was paid, he hunted down and crucified his captors! Eventually Rome did dominate the Mediterranean and the Romans, with a typical bit of arrogance, referred to the sea as 'Mare Nostrum' or 'Our Sea'.

Port

Port
Port
(3c_rome_port_1)
Port Level 0
Fishing Port
Fishing Port
(3c_rome_port_fish_2)
Port Level 1
Fishmonger
Fishmonger
(3c_rome_port_fish_3)
Port Level 2
Forum Piscarium
Forum Piscarium
(3c_rome_port_fish_4)
Port Level 3
Military Wharf
Military Wharf
(3c_rome_port_military_2)
Port Level 1
Drydock
Drydock
(3c_rome_port_military_3)
Port Level 2
Portus Classis
Portus Classis
(3c_rome_port_military_4)
Port Level 3
Shipwright
Shipwright
(3c_rome_port_patrol_2)
Port Level 1
Docks
Docks
(3c_rome_port_patrol_3)
Port Level 2
Coastal Patrol
Coastal Patrol
(3c_rome_port_patrol_4)
Port Level 3
Harbour
Harbour
(3c_rome_port_trade_2)
Port Level 1
Trading Port
Trading Port
(3c_rome_port_trade_3)
Port Level 2
Emporium
Emporium
(3c_rome_port_trade_4)
Port Level 3
Docks

Building Name

Docks

Level Name

3c_rome_port_patrol_3

Building Chain

Port

Building Level

3

Create Time

5

Create Cost

2900

Require Technology

Improved Harbour Infrastructure
Improved Harbour Infrastructure

Effects

140 wealth from manufacturing (industry) (this_building)

Provides Garrison Army

60 Assault Dieres - Vigiles
Assault Dieres - Vigiles
(3c_Pal_Assault_Dieres)
Melee Ship
60 Fire Pot Dieres - Vigiles
Fire Pot Dieres - Vigiles
(3c_Pal_Fire_Pot_Dieres)
Melee Ship
100 Pursuit Trihemiolia - Palmyrene Skirmishers
Pursuit Trihemiolia - Palmyrene Skirmishers
(3c_Pal_Pursuit_Trihemiolia)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
60 Assault Dieres - Vigiles
Light Ship / Melee Ship / (3c_Pal_Assault_Dieres)
Assault Dieres - Vigiles
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

These spear-armed garrison troops are also the town watch, riot squad and firemen.

60 380 380 501 6 13 25 11 54 45 45 30
2
160 Assault Hexeres - Palmyrene Spearmen
Heavy Ship / Melee Ship / (3c_Pal_Assault_Hexeres)
Assault Hexeres - Palmyrene Spearmen
These magnificent ships are both intimidating and extremely dangerous.

Cheap spearmen are not necessarily poor spearmen.

160 980 980 1046 5 24 25 26 55 70 50 50
3
60 Fire Pot Dieres - Vigiles
Light Ship / Melee Ship / (3c_Pal_Fire_Pot_Dieres)
Fire Pot Dieres - Vigiles
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

These spear-armed garrison troops are also the town watch, riot squad and firemen.

60 430 430 501 6 13 25 11 54 45 45 30
4
80 Raiding Hemiolia - Palmyrene Skirmishers
Light Ship / Missile Ship / (3c_Pal_Raiding_Hemiolia)
Raiding Hemiolia - Palmyrene Skirmishers
These swift, manoeuvrable ships are a useful scouting force for any admiral.

These skirmishers harass an enemy line with javelins, screening their comrades in the process.

80 370 370 402 6 32 80 7 7 8 24 3 37 15 45 30
Disqus
Facebook