menu
HomeHome / Total War: Rome II / Palmyra (Empire Divided) / Buildings / Auxiliary Camp
Auxiliary Camp Palmyra (Empire Divided)Palmyra (Empire Divided) Military (Auxiliary) Level 1

Auxiliary Camp

An army must be gathered and organised before it is sent on campaign.

Rome expected its people to fight for their city and country in times of need. The army was originally a citizen militia where nearly all members provided their own weapons and equipment. As Rome’s power increased, more troops were needed to defend it, so auxiliary soldiers were recruited from non-Romans to fill the rank and file. The enlistment of auxiliary troops began by the first de facto Emperor, Augustus, drew on provincial non-citizens, allies and conquered nations. Service was for 25 years, after which an auxiliary and his heirs were granted Roman citizenship, an important and superior legal status. The Roman army included many cultures and nationalities, often speaking their own languages and fighting in their own traditional styles. By the 2nd century AD half the army's total strength, and almost all its cavalry, consisted of auxiliaries.

Military (Auxiliary)

Auxiliary Camp
Auxiliary Camp
(3c_rome_military_aux_1)
Military (Auxiliary) Level 0
Auxiliary Barracks
Auxiliary Barracks
(3c_rome_military_aux_2)
Military (Auxiliary) Level 1
Auxiliary Garrison
Auxiliary Garrison
(3c_rome_military_aux_3)
Military (Auxiliary) Level 2
Auxiliary Camp

Building Name

Auxiliary Camp

Level Name

3c_rome_military_aux_1

Building Chain

Military (Auxiliary)

Building Level

1

Create Time

2

Create Cost

600

Effects

No Effect

Provides Garrison Army

120 Palmyrene Skirmishers
Palmyrene Skirmishers
(3c_Pal_Palmyrene_Skirmishers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Auxiliary Arabian Camel Spearmen
Cavalry / Melee Cavalry / (3c_Aux_Arabian_Camel_Spearmen)
Auxiliary Arabian Camel Spearmen
A camel is a bizarre beast, yet has its advantages in battle.
80 400 400 28 25 25 50 25 85 40
2
160 Auxiliary Arabian Spearmen
Melee Infantry / Spear Infantry / (3c_Aux_Arabian_Spearmen)
Auxiliary Arabian Spearmen
Silver buys desert guile, and some familiarity with the spear.
160 180 180 13 25 11 49 45 45 30
3
120 Auxiliary Archers
Missile Infantry / Missile Infantry / (3c_Aux_Archers)
Auxiliary Archers
The step from hunting to archery is not a difficult one.
120 290 290 35 125 6 15 8 24 3 12 10 45 25
4
160 Auxiliary Bactrian Hillmen
Melee Infantry / Melee Infantry / (3c_Aux_Bactrian_Hillmen)
Auxiliary Bactrian Hillmen
Armed with javelins and axes, these hardy hill people can trouble an enemy.
160 260 260 28 26 10 36 45 45 25
5
80 Auxiliary Bactrian Light Cavalry
Cavalry / Melee Cavalry / (3c_Aux_Bactrian_Light_Cavalry)
Auxiliary Bactrian Light Cavalry
A balanced army requires dashing cavalry as well as implacable infantrymen.
80 430 430 37 25 29 26 55 75 30
6
80 Auxiliary Camel Spearmen
Cavalry / Melee Cavalry / (3c_Aux_Camel_Spearmen)
Auxiliary Camel Spearmen
A camel is a bizarre beast, yet has its advantages in battle.
80 400 400 28 25 25 50 25 85 40
7
120 Auxiliary Celtic Archers
Missile Infantry / Missile Infantry / (3c_Aux_Celtic_Archers)
Auxiliary Celtic Archers
The skills of the hunt - hiding and a sudden strike - are the skills of a warrior.
120 380 380 35 125 6 15 8 24 3 12 10 45 20
8
160 Auxiliary Celtic Spearmen
Melee Infantry / Spear Infantry / (3c_Aux_Celtic_Spearmen)
Auxiliary Celtic Spearmen
Their rage and pride is focused on a sharpened point.
160 340 340 17 22 21 58 45 50 35
9
160 Auxiliary Celtic Swordsmen
Melee Infantry / Melee Infantry / (3c_Aux_Celtic_Swordsmen)
Auxiliary Celtic Swordsmen
These men fight with proven bravery and well-honed skill-at-arms.
160 580 580 29 40 28 54 65 50 35
10
120 Auxiliary Eastern Javelinmen
Missile Infantry / Missile Infantry / (3c_Aux_Eastern_Javelinmen)
Auxiliary Eastern Javelinmen
These javelin-armed troops skirmish ahead of the main line, weakening the enemy's resolve.
120 360 360 32 80 7 7 8 24 3 37 15 45 20
11
160 Auxiliary Eastern Spearmen
Melee Infantry / Spear Infantry / (3c_Aux_Eastern_Spearmen)
Auxiliary Eastern Spearmen
Cheap spearmen are not necessarily poor spearmen.
160 180 180 13 25 11 34 45 45 25
12
120 Auxiliary Egyptian Archers
Missile Infantry / Missile Infantry / (3c_Aux_Egyptian_Archers)
Auxiliary Egyptian Archers
Archers can strike down the enemies of the Empire at a distance.
120 280 280 35 125 6 15 8 24 3 12 10 45 25
13
160 Auxiliary Egyptian Infantry
Melee Infantry / Melee Infantry / (3c_Aux_Egyptian_Infantry)
Auxiliary Egyptian Infantry
Frontline soldiers trained for hand-to-hand combat with their enemies.
160 200 200 16 24 8 41 55 45 25
14
120 Auxiliary Gallic Bowmen
Missile Infantry / Missile Infantry / (3c_Aux_Gallic_Bowmen)
Auxiliary Gallic Bowmen
Their skills in archery are best used in the service of the Empire.
120 450 450 35 150 7 15 17 24 5 15 10 45 40
15
120 Auxiliary Gallic Skirmishers
Missile Infantry / Missile Infantry / (3c_Aux_Gallic_Skirmishers)
Auxiliary Gallic Skirmishers
Skirmishing is not the most prestigious role in battle, but remains necessary.
120 220 220 32 80 7 7 8 24 3 27 40 50 25
16
160 Auxiliary Gallic Swordsmen
Melee Infantry / Melee Infantry / (3c_Aux_Gallic_Swordsmen)
Auxiliary Gallic Swordsmen
A Gaul can skilfully swing a longsword for the Empire and remain a Gaul.
160 350 350 25 40 20 58 45 50 40
17
160 Auxiliary Germanic Axe Warriors
Melee Infantry / Melee Infantry / (3c_Aux_Germanic_Axe_Warriors)
Auxiliary Germanic Axe Warriors
Their skill in battle with the axe is recognised in Imperial ranks.
160 450 450 37 26 24 50 60 55 45
18
160 Auxiliary Germanic Falxmen
Melee Infantry / Melee Infantry / (3c_Aux_Germanic_Falxmen)
Auxiliary Germanic Falxmen
Falxmen give all enemies pause: who wants to be cut in two with a single blow?
160 360 360 38 39 48 11 10 50 35
19
120 Auxiliary Germanic Hunters
Missile Infantry / Missile Infantry / (3c_Aux_Germanic_Hunters)
Auxiliary Germanic Hunters
A careless man in tribal lands can become a hunter's prey.
120 450 450 35 150 7 15 17 24 5 15 10 45 40
20
160 Auxiliary Germanic Swordsmen
Melee Infantry / Melee Infantry / (3c_Aux_Germanic_Swordsmen)
Auxiliary Germanic Swordsmen
A stout shield and a sharp blade. Argue with them at your peril.
160 450 450 40 34 24 39 60 55 40
21
160 Auxiliary Hillmen
Melee Infantry / Melee Infantry / (3c_Aux_Hillmen)
Auxiliary Hillmen
Resentment of others can make anyone fight hard.
160 220 220 20 26 10 36 15 45 25
22
120 Auxiliary Iberian Slingers
Missile Infantry / Missile Infantry / (3c_Aux_Iberian_Slingers)
Auxiliary Iberian Slingers
An Iberian stone cast for the Empire can be as deadly as any other.
120 280 280 20 150 7 25 8 24 7 37 25 45 35
23
160 Auxiliary Iberian Swordsmen
Melee Infantry / Melee Infantry / (3c_Aux_Iberian_Swordsmen)
Auxiliary Iberian Swordsmen
These Iberians are more than able to serve the Empire at the front of a battle line.
160 350 350 35 35 20 60 15 50 35
24
160 Auxiliary Illyrian Raiders
Melee Infantry / Melee Infantry / (3c_Aux_Illyrian_Raiders)
Auxiliary Illyrian Raiders
Fast-moving, stealthy infantry are ideal for hit-and-run tactics.
160 400 400 34 26 16 40 60 45 45
25
120 Auxiliary Illyrian Slingers
Missile Infantry / Missile Infantry / (3c_Aux_Illyrian_Slingers)
Auxiliary Illyrian Slingers
With the right stone, even the lowliest slinger can bring down a noble warrior.
120 330 330 20 150 7 25 8 24 3 22 20 45 25
26
160 Auxiliary Illyrian Swordsmen
Melee Infantry / Melee Infantry / (3c_Aux_Illyrian_Swordsmen)
Auxiliary Illyrian Swordsmen
Illyrian fury and Roman equipment combined make these troops a force to be reckoned with.
160 420 420 34 35 10 45 60 50 40
27
80 Auxiliary Lanciarii
Cavalry / Shock Cavalry / (3c_Aux_Lanciarii)
Auxiliary Lanciarii
The charge of a lancer sends enemies flying, often in more than one piece.
80 340 340 36 25 52 16 35 70 35
28
160 Auxiliary Numidian Infantry
Melee Infantry / Spear Infantry / (3c_Aux_Numidian_Infantry)
Auxiliary Numidian Infantry
Numidian warriors have always been formidable foes for European opponents.
160 280 280 13 20 11 64 15 45 30
29
120 Auxiliary Numidian Javelinmen
Missile Infantry / Missile Infantry / (3c_Aux_Numidian_Javelinmen)
Auxiliary Numidian Javelinmen
These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay.
120 340 340 32 80 8 7 10 24 4 38 15 50 45
30
120 Auxiliary Peltasts
Missile Infantry / Missile Infantry / (3c_Aux_Peltasts)
Auxiliary Peltasts
A good commander knows the value of skirmishers.
120 420 420 32 80 7 7 18 24 10 40 65 50 40
31
120 Auxiliary Persian Archers
Missile Infantry / Missile Infantry / (3c_Aux_Persian_Archers)
Auxiliary Persian Archers
Any Persian worth his salt can use a bow in battle.
120 360 360 35 150 6 15 9 24 4 13 10 50 30
32
120 Auxiliary Persian Skirmishers
Missile Infantry / Missile Infantry / (3c_Aux_Persian_Skirmishers)
Auxiliary Persian Skirmishers
As their armour is lacking, skirmishers rely on their agility to survive.
120 320 320 32 80 7 7 8 24 3 22 15 45 20
33
160 Auxiliary Persian Spearmen
Melee Infantry / Spear Infantry / (3c_Aux_Persian_Spearmen)
Auxiliary Persian Spearmen
The spear does not cost much, but can topple the most expensive cavalry.
160 300 300 13 25 11 34 55 45 35
34
120 Auxiliary Sabaean Archers
Missile Infantry / Missile Infantry / (3c_Aux_Sabean_Archers)
Auxiliary Sabaean Archers
An archer at home in desert sands is always useful.
120 360 360 35 125 6 15 8 24 3 12 10 45 25
35
160 Auxiliary Sabaean Spearmen
Melee Infantry / Spear Infantry / (3c_Aux_Sabean_Spearmen)
Auxiliary Sabaean Spearmen
A man at home in the desert has his uses.
160 180 180 13 25 11 34 45 45 30
36
80 Auxiliary Sarmatian Light Cavalry
Cavalry / Melee Cavalry / (3c_Aux_Sarmatian_Light_Cavalry)
Auxiliary Sarmatian Light Cavalry
Steppe horsemanship is so fearsome that commanders everywhere covet it for their army.
80 380 380 39 27 35 51 15 75 40
37
160 Auxiliary Spear Infantry
Melee Infantry / Spear Infantry / (3c_Aux_Spear_Infantry)
Auxiliary Spear Infantry
Able soldiers, well schooled in war, and eager to serve the Empire.
160 400 400 18 25 15 55 75 50 45
38
160 Auxiliary Steppe Warriors
Melee Infantry / Melee Infantry / (3c_Aux_Steppe_Warriors)
Auxiliary Steppe Warriors
Tribal warfare on the steppes has made these warriors a useful tool for the Empire.
160 270 270 30 26 14 54 25 45 20
39
160 Auxiliary Swordsmen
Melee Infantry / Melee Infantry / (3c_Aux_Swordsmen)
Auxiliary Swordsmen
Every capable man will be used in the Empire's military.
160 420 420 34 35 10 45 60 50 40
40
80 Auxiliary Thracian Light Cavalry
Cavalry / Melee Cavalry / (3c_Aux_Thracian_Light_Cavalry)
Auxiliary Thracian Light Cavalry
These light cavalry are ideally suited to hit-and-run attacks, and the pursuit of routers.
80 500 500 39 27 33 51 15 75 45
41
120 Auxiliary Thracian Slingers
Missile Infantry / Missile Infantry / (3c_Aux_Thracian_Slingers)
Auxiliary Thracian Slingers
All Thracians are born warriors. Some are good shots too.
120 280 280 20 150 7 25 12 24 3 37 15 45 25
42
160 Auxiliary Thracian Warriors
Melee Infantry / Melee Infantry / (3c_Aux_Thracian_Warriors)
Auxiliary Thracian Warriors
When victorious over a worthy opponent, absorb their strength.
160 420 420 46 45 36 12 30 50 40
Disqus
Facebook