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Boatyard Marcomanni (Empire Divided)Marcomanni (Empire Divided) Port Level 3

Boatyard

Taming the waters is a noble goal.

The Celtic Otherworld was a paradise to which the Celts believed they travelled to after death. Many myths and legends describe it as an island, and the idea that the dead passed beyond the horizon appears in many tales. The Byzantine philosopher Procopius of Caesarea recorded the beliefs of the tribes of Gaul and stated that they believed the Otherworld to be west of Britannia - modern-day Great Britain. According to Procopius, the Gauls believed that when a person died their soul would travel to the coast. Once there, they would bang on the doors of fishermen’s homes and beg passage across the sea. The fishermen would then ferry the souls to their destination and return home, never revealing the exact location of the Otherworld.

Port

Port
Port
(3c_barb_port_1)
Port Level 0
Fishermen's Huts
Fishermen's Huts
(3c_barb_port_fishing_2)
Port Level 1
Fishing Village
Fishing Village
(3c_barb_port_fishing_3)
Port Level 2
Fishing Port
Fishing Port
(3c_barb_port_fishing_4)
Port Level 3
Harbour
Harbour
(3c_barb_port_military_2)
Port Level 1
Boatyard
Boatyard
(3c_barb_port_military_3)
Port Level 2
Raiders' Port
Raiders' Port
(3c_barb_port_military_4)
Port Level 3
Boatyard

Building Name

Boatyard

Level Name

3c_barb_port_military_3

Building Chain

Port

Building Level

3

Create Time

5

Create Cost

3200

Require Technology

Iron Anchors
Iron Anchors

Effects

140 wealth from manufacturing (industry) (this_building)
-3 public order per turn (this_province)

Provides Garrison Army

80 Assault Raider - Germanic Band
80 Assault Raider - Germanic Band
Assault Raider - Germanic Band
(3c_Marc_Assault_Raider)
Melee Ship
80 Missile Raider - Germanic Hurlers
80 Missile Raider - Germanic Hurlers
Missile Raider - Germanic Hurlers
(3c_Marc_Missile_Raider)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Assault Raider - Germanic Band
Medium Ship / Melee Ship / (3c_Marc_Assault_Raider)
Assault Raider - Germanic Band
Useful ships, with crews large enough to board enemy vessels.

Above all, a band of warriors are loyal to their chief.

80 390 390 29 26 22 48 40 50 30
2
100 Medium Assault Raider - Germanic Swordsmen
Medium Ship / Melee Ship / (3c_Marc_Medium_Assault_Raider)
Medium Assault Raider - Germanic Swordsmen
Able to withstand rough seas, these ships' crews can capture enemy vessels in any weather.

German tribespeople, called to battle in times of war.

100 600 600 40 34 24 39 60 55 40
3
80 Missile Raider - Germanic Hurlers
Medium Ship / Missile Ship / (3c_Marc_Missile_Raider)
Missile Raider - Germanic Hurlers
These ships keep a contingent of archers aboard to harry enemy crews.

A rain of stones can lead to rash decisions.

80 460 460 20 150 7 25 8 24 3 32 30 45 25
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