Gallic Rome (Empire Divided) Faction
Religious | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Religious Level 1 Consecrated Ground Tread carefully all who enter here. |
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2 | 700 |
+2 Latin cultural influence (this_region) +2 public order per turn (this_province) +1 sanitation (this_region) |
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2 |
Religious Level 2 Shrine of Mars Behold the god of war marches before us! |
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3 | 1200 |
+2 Latin cultural influence (this_region) -1 food (this_region) +3 public order per turn (this_province) +3 sanitation (this_region) +3% wealth generated by slaves (this_province) +5% unit morale upon recruitment (this_province) [HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province) Bread and Games Edict: -5% unit recruitment cost (this_province) |
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3 |
Religious Level 2 Shrine of Jupiter Jupiter, king of the gods, watches over all men and judges their acts. |
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3 | 1700 |
+4 Latin cultural influence (this_region) -1 food (this_region) +4% wealth from all sources (regions_in_this_province) +4 public order per turn (this_province) +3 sanitation (this_region) Tax Harvesting Edict: +2% tax rate (this_province) |
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4 |
Religious Level 2 Shrine of Gobannus Through his knowledge the smiths make weapons to protect our people. |
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3 | 1600 |
+2 Latin cultural influence (this_region) -1 food (this_region) 60 wealth from entertainment (culture) (this_building) +5% wealth from industry (regions_in_this_province) +2 public order per turn (this_province) +3 sanitation (this_region) Commercial Stimulation Edict: +5% wealth from industry buildings (this_province) |
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5 |
Religious Level 2 Shrine of Minerva Pray to the daughter of Jupiter that she will guide you through life’s challenges. |
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3 | 1300 |
+2 Latin cultural influence (this_region) -1 food (this_region) +5% wealth from culture (regions_in_this_province) +4 public order per turn (this_province) +2% research rate (this_faction) +3 sanitation (this_region) Romanisation Edict: +2 conversion to Latin culture (this_province) |
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6 |
Religious Level 2 Shrine of Cernunnos The 'Horned One' blesses the endeavours of those who work the land. |
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3 | 1300 |
+3 Latin cultural influence (this_region) -1 food (this_region) +5% wealth from agriculture (regions_in_this_province) +4 public order per turn (this_province) +3 sanitation (this_region) |
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7 |
Religious Level 3 Temple of Jupiter No honest Roman city should lack a temple to Jupiter, the bringer of order… |
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5 | 3500 |
+6 Latin cultural influence (this_region) -4 food (this_region) +8% wealth from all sources (regions_in_this_province) +6 public order per turn (this_province) +5 sanitation (this_region) Tax Harvesting Edict: +4% tax rate (this_province) |
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8 |
Religious Level 3 Temple of Gobannus Strong arms need strong weapons. |
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5 | 3000 |
+2 Latin cultural influence (this_region) -4 food (this_region) 120 wealth from entertainment (culture) (this_building) +10% wealth from industry (regions_in_this_province) +2 public order per turn (this_province) +5 sanitation (this_region) Commercial Stimulation Edict: +10% wealth from industry buildings (this_province) |
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9 |
Religious Level 3 Temple of Minerva Minerva helps those who listen to her wisdom, and do her proper honour. |
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5 | 2200 |
+2 Latin cultural influence (this_region) -4 food (this_region) +10% wealth from culture (regions_in_this_province) +6 public order per turn (this_province) +4% research rate (this_faction) +5 sanitation (this_region) Romanisation Edict: +4 conversion to Latin culture (this_province) |
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10 |
Religious Level 3 Temple of Cernunnos Honest toil in the fields is rewarded by Cernunnos. |
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5 | 2100 |
+4 Latin cultural influence (this_region) -4 food (this_region) +10% wealth from agriculture (regions_in_this_province) +8 public order per turn (this_province) +5 sanitation (this_region) |
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11 |
Religious Level 3 Temple of Mars Stern-faced Mars should be suitably honoured by a warlike people. |
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5 | 1900 |
+2 Latin cultural influence (this_region) -4 food (this_region) +4 public order per turn (this_province) +5 sanitation (this_region) +6% wealth generated by slaves (this_province) +10% unit morale upon recruitment (this_province) [HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province) Bread and Games Edict: -10% unit recruitment cost (this_province) |
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12 |
Religious Level 4 Basilica of Jupiter The basilica properly honours Jupiter and makes clear the virtue of Roman good order. |
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8 | 6300 |
+8 Latin cultural influence (this_region) -8 food (this_region) +16% wealth from all sources (regions_in_this_province) +8 public order per turn (this_province) +7 sanitation (this_region) Tax Harvesting Edict: +6% tax rate (this_province) |
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13 |
Religious Level 4 Basilica of Gobannus Gobannus, lord of fire and iron, is honoured by all who need metal. |
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8 | 5000 |
+2 Latin cultural influence (this_region) -8 food (this_region) 240 wealth from entertainment (culture) (this_building) +20% wealth from industry (regions_in_this_province) +2 public order per turn (this_province) +7 sanitation (this_region) Commercial Stimulation Edict: +15% wealth from industry buildings (this_province) |
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14 |
Religious Level 4 Basilica of Minerva All honour to the daughter of Jupiter, and to her wisdom in all matters! |
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8 | 2600 |
+2 Latin cultural influence (this_region) -8 food (this_region) +20% wealth from culture (regions_in_this_province) +8 public order per turn (this_province) +8% research rate (this_faction) +7 sanitation (this_region) Romanisation Edict: +8 conversion to Latin culture (this_province) |
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15 |
Religious Level 4 Basilica of Cernunnos Honouring Cernunnos ensures a bountiful harvest. |
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8 | 3700 |
+5 Latin cultural influence (this_region) -8 food (this_region) +20% wealth from agriculture (regions_in_this_province) +16 public order per turn (this_province) +7 sanitation (this_region) |
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16 |
Religious Level 4 Basilica of Mars Honouring Mars brings a martial spirit to the city. |
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8 | 3000 |
+2 Latin cultural influence (this_region) -8 food (this_region) +5 public order per turn (this_province) +7 sanitation (this_region) +12% wealth generated by slaves (this_province) +20% unit morale upon recruitment (this_province) [HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province) Bread and Games Edict: -20% unit recruitment cost (this_province) |
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17 |
Religious Level 5 Pantheon Pay your respects to all the gods and they shall bless you in return. |
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12 | 12600 |
+10 Latin cultural influence (this_region) -12 food (this_region) +24% wealth from all sources (regions_in_this_province) +12 public order per turn (this_province) +12 sanitation (this_region) +2 influence per turn for your political party (this_faction) Tax Harvesting Edict: +9% tax rate (this_province) |
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