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Religious Buildings




Religious

Consecrated Ground
Shrine of Cernunnos
Temple of Cernunnos
Basilica of Cernunnos
Shrine of Gobannus
Temple of Gobannus
Basilica of Gobannus
Shrine of Jupiter
Temple of Jupiter
Basilica of Jupiter
Pantheon
Shrine of Mars
Temple of Mars
Basilica of Mars
Shrine of Minerva
Temple of Minerva
Basilica of Minerva
Religious
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Consecrated Ground Religious Level 1
Consecrated Ground
Tread carefully all who enter here.
2 700 +2 Latin cultural influence (this_region)
+2 public order per turn (this_province)
+1 sanitation (this_region)
2 Shrine of Mars Religious Level 2
Shrine of Mars
Behold the god of war marches before us!
3 1200 +2 Latin cultural influence (this_region)
-1 food (this_region)
+3 public order per turn (this_province)
+3 sanitation (this_region)
+3% wealth generated by slaves (this_province)
+5% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
Bread and Games Edict:
-5% unit recruitment cost (this_province)
3 Shrine of Jupiter Religious Level 2
Shrine of Jupiter
Jupiter, king of the gods, watches over all men and judges their acts.
3 1700 +4 Latin cultural influence (this_region)
-1 food (this_region)
+4% wealth from all sources (regions_in_this_province)
+4 public order per turn (this_province)
+3 sanitation (this_region)
Tax Harvesting Edict:
+2% tax rate (this_province)
4 Shrine of Gobannus Religious Level 2
Shrine of Gobannus
Through his knowledge the smiths make weapons to protect our people.
3 1600 +2 Latin cultural influence (this_region)
-1 food (this_region)
60 wealth from entertainment (culture) (this_building)
+5% wealth from industry (regions_in_this_province)
+2 public order per turn (this_province)
+3 sanitation (this_region)
Commercial Stimulation Edict:
+5% wealth from industry buildings (this_province)
5 Shrine of Minerva Religious Level 2
Shrine of Minerva
Pray to the daughter of Jupiter that she will guide you through life’s challenges.
3 1300 +2 Latin cultural influence (this_region)
-1 food (this_region)
+5% wealth from culture (regions_in_this_province)
+4 public order per turn (this_province)
+2% research rate (this_faction)
+3 sanitation (this_region)
Romanisation Edict:
+2 conversion to Latin culture (this_province)
6 Shrine of Cernunnos Religious Level 2
Shrine of Cernunnos
The 'Horned One' blesses the endeavours of those who work the land.
3 1300 +3 Latin cultural influence (this_region)
-1 food (this_region)
+5% wealth from agriculture (regions_in_this_province)
+4 public order per turn (this_province)
+3 sanitation (this_region)
7 Temple of Jupiter Religious Level 3
Temple of Jupiter
No honest Roman city should lack a temple to Jupiter, the bringer of order…
5 3500 +6 Latin cultural influence (this_region)
-4 food (this_region)
+8% wealth from all sources (regions_in_this_province)
+6 public order per turn (this_province)
+5 sanitation (this_region)
Tax Harvesting Edict:
+4% tax rate (this_province)
8 Temple of Gobannus Religious Level 3
Temple of Gobannus
Strong arms need strong weapons.
5 3000 +2 Latin cultural influence (this_region)
-4 food (this_region)
120 wealth from entertainment (culture) (this_building)
+10% wealth from industry (regions_in_this_province)
+2 public order per turn (this_province)
+5 sanitation (this_region)
Commercial Stimulation Edict:
+10% wealth from industry buildings (this_province)
9 Temple of Minerva Religious Level 3
Temple of Minerva
Minerva helps those who listen to her wisdom, and do her proper honour.
5 2200 +2 Latin cultural influence (this_region)
-4 food (this_region)
+10% wealth from culture (regions_in_this_province)
+6 public order per turn (this_province)
+4% research rate (this_faction)
+5 sanitation (this_region)
Romanisation Edict:
+4 conversion to Latin culture (this_province)
10 Temple of Cernunnos Religious Level 3
Temple of Cernunnos
Honest toil in the fields is rewarded by Cernunnos.
5 2100 +4 Latin cultural influence (this_region)
-4 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
+8 public order per turn (this_province)
+5 sanitation (this_region)
11 Temple of Mars Religious Level 3
Temple of Mars
Stern-faced Mars should be suitably honoured by a warlike people.
5 1900 +2 Latin cultural influence (this_region)
-4 food (this_region)
+4 public order per turn (this_province)
+5 sanitation (this_region)
+6% wealth generated by slaves (this_province)
+10% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
Bread and Games Edict:
-10% unit recruitment cost (this_province)
12 Basilica of Jupiter Religious Level 4
Basilica of Jupiter
The basilica properly honours Jupiter and makes clear the virtue of Roman good order.
8 6300 +8 Latin cultural influence (this_region)
-8 food (this_region)
+16% wealth from all sources (regions_in_this_province)
+8 public order per turn (this_province)
+7 sanitation (this_region)
Tax Harvesting Edict:
+6% tax rate (this_province)
13 Basilica of Gobannus Religious Level 4
Basilica of Gobannus
Gobannus, lord of fire and iron, is honoured by all who need metal.
8 5000 +2 Latin cultural influence (this_region)
-8 food (this_region)
240 wealth from entertainment (culture) (this_building)
+20% wealth from industry (regions_in_this_province)
+2 public order per turn (this_province)
+7 sanitation (this_region)
Commercial Stimulation Edict:
+15% wealth from industry buildings (this_province)
14 Basilica of Minerva Religious Level 4
Basilica of Minerva
All honour to the daughter of Jupiter, and to her wisdom in all matters!
8 2600 +2 Latin cultural influence (this_region)
-8 food (this_region)
+20% wealth from culture (regions_in_this_province)
+8 public order per turn (this_province)
+8% research rate (this_faction)
+7 sanitation (this_region)
Romanisation Edict:
+8 conversion to Latin culture (this_province)
15 Basilica of Cernunnos Religious Level 4
Basilica of Cernunnos
Honouring Cernunnos ensures a bountiful harvest.
8 3700 +5 Latin cultural influence (this_region)
-8 food (this_region)
+20% wealth from agriculture (regions_in_this_province)
+16 public order per turn (this_province)
+7 sanitation (this_region)
16 Basilica of Mars Religious Level 4
Basilica of Mars
Honouring Mars brings a martial spirit to the city.
8 3000 +2 Latin cultural influence (this_region)
-8 food (this_region)
+5 public order per turn (this_province)
+7 sanitation (this_region)
+12% wealth generated by slaves (this_province)
+20% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
Bread and Games Edict:
-20% unit recruitment cost (this_province)
17 Pantheon Religious Level 5
Pantheon
Pay your respects to all the gods and they shall bless you in return.
12 12600 +10 Latin cultural influence (this_region)
-12 food (this_region)
+24% wealth from all sources (regions_in_this_province)
+12 public order per turn (this_province)
+12 sanitation (this_region)
+2 influence per turn for your political party (this_faction)
Tax Harvesting Edict:
+9% tax rate (this_province)
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