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Market Colonia Gallic Rome (Empire Divided)Gallic Rome (Empire Divided) Minor Settlement Level 4

Market Colonia

As a town grows it develops expensive new appetites, and there's always a seller.

Wherever the Romans went they not only conquered but also settled and built communities. They used stone and brick to construct colonies that were meant to last. Colonial towns developed from small hamlets and villages, some of which already existed, becoming centres of regional administration and commerce. The planned provincial towns or 'civitates' were built in a square grid pattern with stone peripheral walls for protection. The smaller 'vici' were less formal, often growing up outside Roman army camps in order to supply soldiers with the comforts and pleasures of home.

Minor Settlement

Village
Village
(3c_rome_town_1)
Minor Settlement Level 0
Civil Settlement
Civil Settlement
(3c_rome_town_civil_2)
Minor Settlement Level 1
Civil Town
Civil Town
(3c_rome_town_civil_3)
Minor Settlement Level 2
Civil Colonia
Civil Colonia
(3c_rome_town_civil_4)
Minor Settlement Level 3
Farming Settlement
Farming Settlement
(3c_rome_town_farm_2)
Minor Settlement Level 1
Farming Town
Farming Town
(3c_rome_town_farm_3)
Minor Settlement Level 2
Farming Colonia
Farming Colonia
(3c_rome_town_farm_4)
Minor Settlement Level 3
Market Settlement
Market Settlement
(3c_rome_town_trade_2)
Minor Settlement Level 1
Market Town
Market Town
(3c_rome_town_trade_3)
Minor Settlement Level 2
Market Colonia
Market Colonia
(3c_rome_town_trade_4)
Minor Settlement Level 3
Market Colonia

Building Name

Market Colonia

Level Name

3c_rome_town_trade_4

Building Chain

Minor Settlement

Building Level

4

Create Time

8

Create Cost

3700

Require Technology

Improved Administration
Improved Administration

Effects

-8 food (this_region)
+9% wealth from all commerce (regions_in_this_province)
200 wealth from local commerce (this_building)
+4 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+3 squalor (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Gallic Legionaries
Gallic Legionaries
(3c_Gal_Gallic_Legionaries)
Melee Infantry
160 Gallic Warriors
160 Gallic Warriors
Gallic Warriors
(3c_Gal_Gallic_Warriors)
Melee Infantry
120 Light Roman Skirmishers
Light Roman Skirmishers
(3c_Rom_Light_Roman_Skirmishers)
Missile Infantry
160 Vigiles
Vigiles
(3c_Rom_Vigiles)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Gallic Warriors
Melee Infantry / Melee Infantry / (3c_Gal_Gallic_Warriors)
Gallic Warriors
A Gaul can skilfully swing a longsword for the Empire and remain a Gaul.
160 380 380 32 40 28 52 45 50 35
2
120 Light Roman Skirmishers
Missile Infantry / Missile Infantry / (3c_Rom_Light_Roman_Skirmishers)
Light Roman Skirmishers
These javelin-armed skirmishers are fast moving and lightly armoured.
120 340 340 32 80 7 7 8 24 3 37 15 45 30
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