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Seaside Market Armenia (Empire Divided)Armenia (Empire Divided) Port Level 4

Seaside Market

All the world can be bought or sold on these wharves.

Harbours were vital in the ancient world, offering a safe refuge from pirates and storms and a place for trade. Although most ships hugged the coastlines, loading and unloading goods needed a sheltered harbour. A natural bay would do, but the construction of docks and wharfs, and sheltering sea walls made sea-going life much easier. Harbours were colossal undertakings, but the long-term benefits far outweighed the labour and costs involved.

Port

Port
Port
(3c_east_port_1)
Port Level 0
Fishing Port
Fishing Port
(3c_east_port_fish_2)
Port Level 1
Fishmongers' Lane
Fishmongers' Lane
(3c_east_port_fish_3)
Port Level 2
Seafood Market
Seafood Market
(3c_east_port_fish_4)
Port Level 3
Military Pier
Military Pier
(3c_east_port_military_2)
Port Level 1
Naval Yard
Naval Yard
(3c_east_port_military_3)
Port Level 2
Drydock
Drydock
(3c_east_port_military_4)
Port Level 3
Harbour
Harbour
(3c_east_port_trade_2)
Port Level 1
Trading Port
Trading Port
(3c_east_port_trade_3)
Port Level 2
Seaside Market
Seaside Market
(3c_east_port_trade_4)
Port Level 3
Seaside Market

Building Name

Seaside Market

Level Name

3c_east_port_trade_4

Building Chain

Port

Building Level

4

Create Time

8

Create Cost

6300

Require Resource

Timber
Timber

Require Technology

Royal Bazaars
Royal Bazaars

Effects

-8 food (this_region)
180 wealth from local commerce (this_building)
360 wealth from maritime commerce (this_building)
+6 squalor (this_region)

Provides Garrison Army

80 Raiding Hemiolia - Persian Skirmishers
80 Raiding Hemiolia - Persian Skirmishers
Raiding Hemiolia - Persian Skirmishers
(3c_Arm_Raiding_Hemiolia)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Raiding Hemiolia - Persian Skirmishers
Light Ship / Missile Ship / (3c_Arm_Raiding_Hemiolia)
Raiding Hemiolia - Persian Skirmishers
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Skirmishers are perfect for frustrating the enemy before a larger attack.

80 450 450 467 6 32 80 7 7 8 24 3 22 15 45 20
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