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Farming Town RomeRome Minor Settlement Level 3

Farming Town

Competition is the meadow in which profits flourish.

Outside of the cities of the ancient world most people made a frugal living through agriculture. Major crops included cereals such as wheat and barley, fruits such as apples, plums, peaches, cherries and always olives wherever they could be grown. Most farms were family-owned businesses but as the cities grew so did demands on the available fertile land. Despite rising prices, it became difficult for small farmers to survive. Wealthy Romans bought up vast areas creating huge estates, or latifundia, to increase production. Slave labour was brought in and water was fed through irrigation ditches supplied by small reservoirs. The writer Pliny eventually complained that large-scale industrial farming ruined Italy and her provinces.

Minor Settlement

Village
Village
(rome_town_1)
Minor Settlement Level 0
Civil Settlement
Civil Settlement
(rome_town_civil_2)
Minor Settlement Level 1
Civil Town
Civil Town
(rome_town_civil_3)
Minor Settlement Level 2
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Minor Settlement Level 3
Farming Settlement
Farming Settlement
(rome_town_farm_2)
Minor Settlement Level 1
Farming Town
Farming Town
(rome_town_farm_3)
Minor Settlement Level 2
Farming Colonia
Farming Colonia
(rome_town_farm_4)
Minor Settlement Level 3
Market Settlement
Market Settlement
(rome_town_trade_2)
Minor Settlement Level 1
Market Town
Market Town
(rome_town_trade_3)
Minor Settlement Level 2
Market Colonia
Market Colonia
(rome_town_trade_4)
Minor Settlement Level 3
Farming Town

Building Name

Farming Town

Level Name

rome_town_farm_3

Building Chain

Minor Settlement

Building Level

3

Create Time

5

Create Cost

3000

Require Technology

Advanced Construction Techniques
Advanced Construction Techniques

Effects

3 food (this_region)
170 wealth from farming (agriculture) (this_building)
+6% wealth from agriculture (regions_in_this_province)
+3 growth per turn (this_province)
-3 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Evocati Cohort
160 Evocati Cohort
Evocati Cohort
(Rom_Evocati_Cohort)
Melee Infantry
160 Hastati
160 Hastati
160 Hastati
160 Hastati
Hastati
(Rom_Hastati)
Melee Infantry
160 Legionaries
160 Legionaries
160 Legionaries
160 Legionaries
Legionaries
(Rom_Legionaries)
Melee Infantry
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
160 Rorarii
160 Rorarii
160 Rorarii
160 Rorarii
Rorarii
(Rom_Rorarii)
Spear Infantry
160 Triarii
160 Triarii
Triarii
(Rom_Triarii)
Spear Infantry
120 Velites
120 Velites
Velites
(Rom_Velites)
Missile Infantry
160 Veteran Legionaries
160 Veteran Legionaries
Veteran Legionaries
(Rom_Vet_Legionaries)
Melee Infantry
160 Vigiles
160 Vigiles
Vigiles
(Rom_Vigiles)
Spear Infantry
40 War Dogs
40 War Dogs
War Dogs
(Rom_War_Dogs)
Special

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 330 330 28 70 7 18 5 23 3 31 52 50 20
2
160 Rorarii
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii
The spear-armed Rorarii can quickly reach a crisis point in battle.
160 280 250 16 29 11 58 63 65 30
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