Trading Port
Without trade, the people cannot flourish and enjoy prosperity.Any port needs a safe anchorage and a harbour where cargoes are manhandled onto ships. Greeks and Romans had different approaches: the Greeks adapted to the local environment, while Romans tended to bend nature to their wills. This is clear in their harbour designs. As the Roman Empire grew, harbours had to be built as disembarkation points, sometimes in areas where there was no natural inlet, bay or easy landing spot. In such cases Roman engineers set out to remake the coastline, and they created artificial harbours for their ships. Using wood, concrete and huge stone blocks, they built dams, piers, wharfs, sea walls and even artificial islands to protect harbours. Trajan’s extraordinary harbour at Centumcellae had a large basin dug into the shoreline of the River Tiber, all enclosed by huge walls. It was also connected by canal to Ostia further down the river.
Port
Building Name Trading Port |
Level Name rome_port_trade_3 |
Building Chain Port |
Building Level 3 |
Create Time 5 |
Create Cost 3800 |
Effects
-3 food (this_region)130 wealth from local commerce (this_building)
250 wealth from maritime commerce (this_building)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Medium Ship / Melee Ship / (Aux_Bac_Hillmen_Two) Assault Bireme - Auxiliary Bactrian Hillmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Armed with javelins and axes, these hardy hill people can trouble an enemy. |
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60 | 260 | 260 | 467 | 6 | 27 | 34 | 9 | 41 | 52 | 65 | 25 | |||||||
2 |
Medium Ship / Melee Ship / (Aux_Bri_Spear_Band_Two) Assault Bireme - Auxiliary Spear Band With a ramming attack that can break an enemy hull, these ships are deadly weapons. It is honourable to take Roman coin, and carry a spear into battle. |
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60 | 330 | 330 | 467 | 6 | 17 | 28 | 23 | 72 | 57 | 65 | 40 | |||||||
3 |
Medium Ship / Melee Ship / (Aux_Cel_Warriors_Two) Assault Bireme - Auxiliary Celtic Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. A Celt may swing a longsword for Rome and remain a Celt. |
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60 | 330 | 330 | 467 | 6 | 24 | 36 | 22 | 66 | 57 | 65 | 40 | |||||||
4 |
Medium Ship / Melee Ship / (Aux_Dac_Spears_Two) Assault Bireme - Auxiliary Dacian Spears With a ramming attack that can break an enemy hull, these ships are deadly weapons. Within their limitations, a Roman commander can always find a use for spearmen. |
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60 | 280 | 280 | 467 | 6 | 12 | 28 | 17 | 64 | 57 | 65 | 30 | |||||||
5 |
Medium Ship / Melee Ship / (Aux_Gal_Warriors_Two) Assault Bireme - Auxiliary Gallic Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. A Gaul may skilfully swing a longsword for Rome and remain a Gaul. |
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60 | 340 | 340 | 467 | 6 | 25 | 36 | 24 | 70 | 57 | 65 | 45 | |||||||
6 |
Medium Ship / Melee Ship / (Aux_Ibe_Sword_Two) Assault Bireme - Auxiliary Iberian Swordsmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Javelins and swords make these Iberians a worthy addition to the Roman battle line. |
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60 | 270 | 270 | 467 | 6 | 31 | 36 | 15 | 63 | 52 | 65 | 40 | |||||||
7 |
Medium Ship / Melee Ship / (Aux_Ill_Coastal_Levies_Two) Assault Bireme - Auxiliary Coastal Levies With a ramming attack that can break an enemy hull, these ships are deadly weapons. Good axemen should always have a place in the armies of Rome. |
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60 | 280 | 280 | 467 | 6 | 19 | 35 | 9 | 50 | 62 | 65 | 30 | |||||||
8 |
Medium Ship / Melee Ship / (Aux_Ill_Raiders_Two) Assault Bireme - Auxiliary Illyrian Raiders With a ramming attack that can break an enemy hull, these ships are deadly weapons. Swift, local infantry who know the territory; a valuable addition to the ranks. |
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80 | 380 | 380 | 467 | 6 | 30 | 35 | 16 | 50 | 77 | 65 | 55 | |||||||
9 |
Medium Ship / Melee Ship / (Aux_Infantry_Two) Assault Bireme - Auxiliary Infantry With a ramming attack that can break an enemy hull, these ships are deadly weapons. Able soldiers, well schooled in war, and eager to serve Rome. |
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60 | 370 | 370 | 467 | 6 | 16 | 29 | 16 | 71 | 90 | 65 | 45 | |||||||
10 |
Medium Ship / Melee Ship / (Aux_Par_Spear_Two) Assault Bireme - Auxiliary Parthian Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Spearmen do not need to be skilled or well paid to die for Rome. |
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60 | 220 | 220 | 467 | 6 | 14 | 29 | 11 | 49 | 63 | 65 | 25 | |||||||
11 |
Medium Ship / Melee Ship / (Rom_Hastati_Two) Assault Bireme - Hastati With a ramming attack that can break an enemy hull, these ships are deadly weapons. These young men are the armoured front line of a Roman Legion. |
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60 | 430 | 430 | 467 | 6 | 35 | 37 | 9 | 50 | 78 | 65 | 45 | |||||||
12 |
Medium Ship / Melee Ship / (Rom_Hastati_Two_Fire_Pots) Fire Pot Bireme - Hastati Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. These young men are the armoured front line of a Roman Legion. |
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60 | 480 | 480 | 467 | 6 | 35 | 37 | 9 | 50 | 78 | 65 | 45 |
Disqus |
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