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Minor Settlement (Iron) Buildings




Minor Settlement (Iron)

Hamlet (Iron)
Village (Iron)
Trade Hub (Iron)
Minor Settlement (Iron)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Hamlet (Iron) Minor Settlement (Iron) Level 1
Hamlet (Iron)
Small communities thrive through shared endeavour.
4 1875 168 wealth from manufacturing (industry) (this_building)
+1 growth per turn (this_province)
-2% land unit recruitment cost (this_province)
+1 army recruitment capacity (this_province)
+1% research rate (this_faction)
10 iron (this_building)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)
2 Village (Iron) Minor Settlement (Iron) Level 2
Village (Iron)
For most people, their village is the whole world.
6 3225 -2 food (this_region)
338 wealth from manufacturing (industry) (this_building)
+1 growth per turn (this_province)
-4% land unit recruitment cost (this_province)
+1 army recruitment capacity (this_province)
+1% research rate (this_faction)
25 iron (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
3 Trade Hub (Iron) Minor Settlement (Iron) Level 3
Trade Hub (Iron)
Successful villages attract trade and settlers, and grow as a result.
10 4425 -4 food (this_region)
507 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
-4 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
100 iron (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.6% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
4 Hellenistic Town (Iron) Minor Settlement (Iron) Level 4
Hellenistic Town (Iron)
For settlers and traders, towns are home to opportunities undreamt of in villages.
16 6390
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